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Absolute Engine

Absolute

A small graphics engine built with OpenGL using C++ and C


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About the Project

Absolute

Absolute Engine is a small 3D graphics engine aimed at developers looking for a balance between performance and ease of use. Built using OpenGL and written in C++ and C, this engine offers essential functionality for 3D rendering without overwhelming users with complex systems.

Key Objectives:

  • Moderate Complexity: Suitable for both beginner and intermediate developers looking to learn or build on an existing framework.
  • Cross-platform: Works on major operating systems (Windows, Linux, macOS).
  • Customizable: Allows developers to modify and extend core features to suit their project needs.

Absolute

Features

  • Real-time rendering with OpenGL
  • Basic and advanced lighting models (Phong, Blinn-Phong)
  • Scene management system
  • Support for standard 3D model formats (OBJ for now)
  • Basic post-processing effects (HDR)
  • Cross-platform windowing and input management
  • Simple integration with physics engines

Absolute

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A small graphics engine built with OpenGL using C++ and C

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