A small graphics engine built with OpenGL using C++ and C
Absolute Engine is a small 3D graphics engine aimed at developers looking for a balance between performance and ease of use. Built using OpenGL and written in C++ and C, this engine offers essential functionality for 3D rendering without overwhelming users with complex systems.
- Moderate Complexity: Suitable for both beginner and intermediate developers looking to learn or build on an existing framework.
- Cross-platform: Works on major operating systems (Windows, Linux, macOS).
- Customizable: Allows developers to modify and extend core features to suit their project needs.
- Real-time rendering with OpenGL
- Basic and advanced lighting models (Phong, Blinn-Phong)
- Scene management system
- Support for standard 3D model formats (OBJ for now)
- Basic post-processing effects (HDR)
- Cross-platform windowing and input management
- Simple integration with physics engines



