Releases: picccassso/ReplayMac
Releases · picccassso/ReplayMac
Release list
ReplayMac v1.6.5
Added a new Retina mode that makes recordings much sharper on scaled Mac displays without changing your macOS display settings.
Thank you @Jeasin for reporting!
ReplayMac v1.6
Latest version of ReplayMac! Some patches and features I wanted to be added are now here!
What's new in v1.6
Features
- GIF export — export a looping GIF from the library (whole clip) or trim view (selected range) with size options
- Customizable file-name templates — name clips with
{app},{date}, and{time}tokens via Settings > General - Batch actions in the clip library — select multiple clips to favorite, share, tag, or bulk delete
- Disk space warning — blocks a save before it starts if free space is too low, rather than failing mid-write
Fixes
- Fixed high-pitched audio in merged system + mic clips
ReplayMac v1.5
Minor update! Thanks to @triggqrd and @sourchipz for finding these issues!
- Merge system and microphone audio by default so shared clips keep mic audio on services that ignore secondary audio tracks
- Add a setting to keep system and microphone audio as separate tracks inside the MP4 for editing workflows
- Resume recording after system wake when recording was active before sleep, with a default-on setting to control the behavior
ReplayMac v1.4
More bug fixes and some simple new features! :D
Highlights:
- Added macOS share sheet and copy actions for saved clips
- Added update checking via GitHub Releases
- Added configurable extended replay hotkey
- Added live system/microphone audio meters
- Improved dual-display capture rollback and GPU-pressure recovery
- Added GitHub Actions CI for Swift builds/tests
Full details are in CHANGELOG.md!
ReplayMac v1.3
A few more bug fixes, plus some features that make ReplayMac more usable!
Check CHANGELOG.md!
ReplayMac v1.2
More bug fixes and a few extra features!
Check CHANGELOG.md!
ReplayMac v1.1
A lot of bug fixing!
Check CHANGELOG.md!
ReplayMac v1.0
Version 1.0 release!
It's a basic app, you can check screenshots in README to see how it looks and what settings we have!