DigiCreatures Agent v0.1.5
Windows Unity 6.0 import fix
This release rebuilds the UnityPackage for Windows Unity 6.0 compatibility.
- Removes PAX tar headers from the generated
.unitypackage; Unity 6.0 on Windows can show a blank Import Unity Package window when it cannot parse those headers. - Exports sample asset paths with ASCII-only names, including the GLB demo files.
- Keeps stable asset GUIDs so scene, prefab, script, GLB, and NavMesh references can still resolve.
- Lets the dependency installer use Unity Package Manager's current-editor-compatible package versions instead of forcing Unity 6.4-era package versions.
- Lowers UPM dependency baselines to Unity 6.0-compatible AI Navigation and Input System versions, and removes URP as a hard UPM dependency.
Package
DigiCreaturesAgent-0.1.5.unitypackage- SHA256:
8efcfababcfb4d323fee8d3b6dd1de4e334a69c6da7fccf534fdbae08cec9cd0
For Windows Unity 6.0, delete any previous Assets/DigiCreaturesAgent import before importing this package.