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DigiCreatures Agent v0.1.5

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@pijiuya pijiuya released this 23 May 05:14

Windows Unity 6.0 import fix

This release rebuilds the UnityPackage for Windows Unity 6.0 compatibility.

  • Removes PAX tar headers from the generated .unitypackage; Unity 6.0 on Windows can show a blank Import Unity Package window when it cannot parse those headers.
  • Exports sample asset paths with ASCII-only names, including the GLB demo files.
  • Keeps stable asset GUIDs so scene, prefab, script, GLB, and NavMesh references can still resolve.
  • Lets the dependency installer use Unity Package Manager's current-editor-compatible package versions instead of forcing Unity 6.4-era package versions.
  • Lowers UPM dependency baselines to Unity 6.0-compatible AI Navigation and Input System versions, and removes URP as a hard UPM dependency.

Package

  • DigiCreaturesAgent-0.1.5.unitypackage
  • SHA256: 8efcfababcfb4d323fee8d3b6dd1de4e334a69c6da7fccf534fdbae08cec9cd0

For Windows Unity 6.0, delete any previous Assets/DigiCreaturesAgent import before importing this package.