DigiCreatures Agent v0.1.6
Unity 6.0 Windows compile fix
This release fixes compile errors reported on Windows Unity 6.0:
- Replaced Unity 6.4-only object search overloads using
FindObjectsInactivewith a compatibility finder that works on Unity 6.0. - Declared required Unity built-in modules such as Animation, AI, Physics, JSON serialization, ScreenCapture, UI, and UnityWebRequest so minimal Unity 6 projects can compile the package.
- Added
数字生命aliases for the main menu entries while keeping the existing数字生物menu. - Kept the Windows-safe UnityPackage format from v0.1.5: no PAX tar headers and no non-ASCII import paths.
Verification
- Empty Unity 6.4 package compile check passed in batchmode with no CS errors or CS warnings.
- UnityPackage audit:
pax_headers_count=0,non_ascii_pathnames=0,pathnames=236.
Package
DigiCreaturesAgent-0.1.6.unitypackage- SHA256:
e3f93321ecc0c6ef0a69ed68b6565206465d09fe0dda71ad774c169a6982d89e
For Windows Unity 6.0, delete any previous Assets/DigiCreaturesAgent import before importing this package.