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cap_box.scad
This file has all the modules needed to generate a cap box.
To use, add the following lines to the beginning of your file:
include <boardgame_toolkit.scad>
Description:
Works out the default value for the cap box height.
Arguments:
| By Position | What it does |
|---|---|
height |
the height of the box. |
Description:
Works out the default value for the cap box finger hold height.
Arguments:
| By Position | What it does |
|---|---|
height |
the height of the box. |
Description:
Works out the default value for the cap box finger hold length.
Arguments:
| By Position | What it does |
|---|---|
height |
the height of the box. |
Description:
Works out the default value for the cap box wall thickness.
Arguments:
| By Position | What it does |
|---|---|
wall_thickness |
the wall thickness of the box. |
Topics: CapLid
Usage: MakeBoxWithCapLid(100, 50, 20);
Description:
Makes a box with a cap lid. Inside the children of the box you can use the $inner_height , $inner_width, $inner_length = length variables to deal with the box sizes.
Arguments:
| By Position | What it does |
|---|---|
width |
outside width of the box |
length |
inside width of the box |
height |
outside height of the box |
cap_height |
height of the cap on the box (default 10) |
lid_thickness |
thickness of the lid (default default_lid_thickness) |
wall_thickness |
thickness of the walls (default default_wall_thickness) |
floor_thickness |
thickness of the floor (default default_floor_thickness) |
size_sizeing |
amount of wiggle room between pieces (default m_piece_wiggle_room) |
lid_wall_thickness |
the thickess of the walls in the lid (default wall_thickness / 2) |
lid_finger_hold_len |
length of the finger hold sections to cut out (default min(width,lenght)/5) |
finger_hold_height |
how heigh the finger hold bit it is (default 5) |
material_colour |
the colour of the material in the box (default default_material_colour) |
last_child_positive |
if the last child in the list is a positive add to the box, not negative (default false) |
Example 1:
include <boardgame_toolkit.scad>
MakeBoxWithCapLid(100, 50, 20);
Example 2:
include <boardgame_toolkit.scad>
MakeBoxWithCapLid(100, 50, 10, lid_finger_hold_len = 4);
Example 3:
include <boardgame_toolkit.scad>
MakeBoxWithCapLid(100, 50, 5, cap_height = 2, finger_hold_height = 1);
Topics: CapBox
Usage: CapBoxLid(100, 50, 20);
Description:
Lid for a cap box, small cap to go on the box with finger cutouts.
Arguments:
| By Position | What it does |
|---|---|
width |
outside width of the box |
length |
inside width of the box |
height |
outside height of the box |
cap_height |
height of the cap on the box (default 10) |
lid_thickness |
thickness of the lid (default default_lid_thickness) |
wall_thickness |
thickness of the walls (default default_wall_thickness) |
size_sizeing |
amount of wiggle room between pieces (default m_piece_wiggle_room) |
lid_wall_thickness |
the thickess of the walls in the lid (default wall_thickness / 2) |
finger_hold_height |
how heigh the finger hold bit it is (default 5) |
lid_roudning |
how much to round the edge of the lid (default wall_thickness / 2) |
lid_inner_rounding |
how much to round the inside of the box (default calc_lid_wall_thickness/2) |
material_colour |
the colour of the material in the box (default default_material_colour) |
Example 1:
include <boardgame_toolkit.scad>
CapBoxLid(100, 50, 30);
Example 2:
include <boardgame_toolkit.scad>
CapBoxLid(100, 50, 10);
Example 3:
include <boardgame_toolkit.scad>
CapBoxLid(100, 50, 10, cap_height = 3);
Topics: CapBox
Usage: CapBoxLidWithLabelAndCustomShape(100, 50, text\_width = 70, text\_height = 20, text\_str = "Frog");
Description:
Lid for a cap box, small cap to go on the box with finger cutouts. This uses the first child as the shape for repeating on the lid.
Arguments:
| By Position | What it does |
|---|---|
width |
outside width of the box |
length |
inside width of the box |
height |
outside height of the box |
lid_boundary |
boundary around the outside for the lid (default 10) |
cap_height |
height of the cap on the box (default 10) |
lid_thickness |
thickness of the lid (default default_lid_thickness) |
wall_thickness |
thickness of the walls (default default_wall_thickness) |
size_sizeing |
amount of wiggle room between pieces (default m_piece_wiggle_room) |
lid_wall_thickness |
the thickess of the walls in the lid (default wall_thickness / 2) |
finger_hold_height |
how heigh the finger hold bit it is (default 5) |
label_radius |
radius of the label corners (default 5) |
label_border |
border of the item (default 2) |
label_offset |
offset in from the edge for the label (default 4) |
label_rotated |
if the label is rotated (default false) |
layout_width |
the width of the layout pieces (default default_lid_layout_width) |
shape_width |
width of the shape (default default_lid_shape_width) |
shape_thickness |
how wide the pieces are (default default_lid_shape_thickness) |
aspect_ratio |
the aspect ratio (multiple by dy) (default default_lid_aspect_ratio) |
size_spacing |
extra spacing to apply between pieces (default m_piece_wiggle_room) |
lid_pattern_dense |
if the layout is dense (default false) |
lid_dense_shape_edges |
the number of edges on the dense layout (default 6) |
label_colour |
the color of the label (default undef) |
material_colour |
the colour of the material in the box (default default_material_colour) |
label_solid_background |
generate a solid label background, useful for mmu (default |
[default_label_solid_background](base_bgtk.scad#constant-default_label_solid_background))
|
|
label_background_colour |
the colour of the label background (default default_label_background_colour) |
Example 1:
include <boardgame_toolkit.scad>
CapBoxLidWithLabelAndCustomShape(100, 50, 30, text_width = 70, text_height = 20, text_str = "Frog") {
ShapeByType(shape_type = SHAPE_TYPE_SUPERSHAPE, shape_thickness = 2, supershape_m1 = 12, supershape_m2 = 12,
supershape_n1 = 1, supershape_b = 1.5, shape_width = 15);
}
Topics: CapBox
Usage: CapBoxLidWithLabel(100, 50, text\_width = 70, text\_height = 20, text\_str = "Frog");
Description:
Lid for a cap box, small cap to go on the box with finger cutouts.
Arguments:
| By Position | What it does |
|---|---|
width |
outside width of the box |
length |
inside width of the box |
height |
outside height of the box |
lid_boundary |
boundary around the outside for the lid (default 10) |
cap_height |
height of the cap on the box (default 10) |
lid_thickness |
thickness of the lid (default default_lid_thickness) |
wall_thickness |
thickness of the walls (default default_wall_thickness) |
size_sizeing |
amount of wiggle room between pieces (default m_piece_wiggle_room) |
lid_wall_thickness |
the thickess of the walls in the lid (default wall_thickness / 2) |
finger_hold_height |
how heigh the finger hold bit it is (default 5) |
label_radius |
radius of the label corners (default 5) |
border |
border of the item (default 2) |
label_offset |
offset in from the edge for the label (default 4) |
label_rotated |
if the label is rotated (default false) |
layout_width |
the width of the layout pieces (default default_lid_layout_width) |
shape_width |
width of the shape (default default_lid_shape_width) |
shape_thickness |
how wide the pieces are (default default_lid_shape_thickness) |
aspect_ratio |
the aspect ratio (multiple by dy) (default default_lid_aspect_ratio) |
size_spacing |
extra spacing to apply between pieces (default m_piece_wiggle_room) |
label_colour |
the color of the label (default undef) |
material_colour |
the colour of the material in the box (default default_material_colour) |
label_solid_background |
generate a solid label background, useful for mmu (default |
[default_label_solid_background](base_bgtk.scad#constant-default_label_solid_background))
|
|
label_background_colour |
the colour of the label background (default default_label_background_colour) |
Example 1:
include <boardgame_toolkit.scad>
CapBoxLidWithLabel(100, 50, 30, text_width = 70, text_height = 20, text_str = "Frog");
Example 2:
include <boardgame_toolkit.scad>
CapBoxLidWithLabel(100, 50, 30, text_width = 70, text_height = 20, text_str = "Frog");
Example 3:
include <boardgame_toolkit.scad>
CapBoxLidWithLabel(100, 50, 30, text_width = 70, text_height = 20, text_str = "Frog", material_colour =
"lightblue", label_colour = "black");
Example 4:
include <boardgame_toolkit.scad>
default_lid_shape_type = SHAPE_TYPE_CIRCLE;
default_lid_shape_thickness = 1;
default_lid_shape_width = 13;
default_lid_layout_width = 10;
CapBoxLidWithLabel(120, 70, 30, text_width = 70, text_height = 20, text_str = "Cards");
Table of Contents
Function Index
Topics Index
Cheat Sheet
Tutorials
Boxes:
- cap_box.scad
- cap_box_polygon.scad
- filament_hinge_box.scad
- hinge_box.scad
- inset_box.scad
- magnetic_box.scad
- no_lid.scad
- sliding_box.scad
- sliding_catch_box.scad
- slipover_box.scad
- slipover_path_box.scad
Basics:
Dividers:
Shapes:
Slicing:
CardLibrary:
Miscellaneous: