-
Notifications
You must be signed in to change notification settings - Fork 4
sliding_box.scad
This file has all the modules needed to generate a sliding box.
To use, add the following lines to the beginning of your file:
include <boardgame_toolkit.scad>
All the pieces for making sliding lids and different types of sliding lids/boxes.
Topics: SlidingBox, SlidingLid
Usage:
- SlidingLid(width=10, length=30, lid_thickness=3, wall_thickness = 2, lid_size_spacing = 0.2);
Description:
Creates a sliding lid for a sliding lid box, the children to this module are inserted into the lid. This does all the right things on the edges, uses some wiggle room to add in a buffer and also does a small amount of angling on the ends to make them easier to insert.
Arguments:
| By Position | What it does |
|---|---|
width |
the width of the box itself |
length |
the length of the box itself |
lid_thickness |
the height of the lid (defaults to 3) |
wall_thickness |
how wide the side walls are (defaults to 2) |
lid_size_spacing |
how much of an offset to use in generate the slides spacing on all four sides defaults to |
[m_piece_wiggle_room](base_bgtk.scad#constant-m_piece_wiggle_room)
|
Example 1:
include <boardgame_toolkit.scad>
SlidingLid(width=100, length=100, lid_thickness=3, wall_thickness = 2)
translate([ 10, 10, 0 ])
LidMeshHex(width = 100, length = 100, lid_thickness = 3, boundary = 10, radius = 12);
Topics: SlidingBox, SlidingLid
Usage:
- SlidingBoxLidWithLabel(width = 100, length = 100, lid_thickness = 3, text_width = 60, text_height = 30, text_str
- = "Trains", label_rotated = false);
Description:
This is a composite method that joins together the other pieces to make a simple lid with a label and a hex grid. The children to this as also pulled out of the lid so can be used to build more complicated lids.
Arguments:
| By Position | What it does |
|---|---|
width |
width of the box (outside dimension) |
length |
length of the box (outside dimension) |
text_width |
width of the text section |
text_height |
length of the text section |
text_str |
The string to write |
lid_thickness |
height of the lid (default 3) |
wall_thickness |
thickness of the walls (default 2) |
lid_boundary |
how much boundary should be around the pattern (default 10) |
label_radius |
radius of the rounded corner for the label section (default 12) |
border |
how wide the border strip on the label should be (default 2) |
offset |
how far inside the border the label should be (default 4) |
label_rotated |
if the label should be rotated (default false) |
layout_width |
space in the grid for the layout (default 12) |
shape_width |
with of the shape in the grid (default 12) |
shape_type |
type of the shape to generate on the lid (default SHAPE_TYPE_DENSE_HEX) |
shape_thickness |
thickness of the shape in the mesh (default 2) |
lid_size_spacing |
how much of an offset to use in generate the slides spacing on all four sides defaults to |
[m_piece_wiggle_room](base_bgtk.scad#constant-m_piece_wiggle_room)
|
Example 1:
include <boardgame_toolkit.scad>
SlidingBoxLidWithLabel(
width = 100, length = 100, lid_thickness = 3, text_width = 60,
text_height = 30, text_str = "Trains", label_rotated = false);
Topics: SlidingBox, SlidingLid, Hex
Usage:
- MakeHexBoxWithSlidingLid(5, 7, 19, 1, 29);
Description:
Creates a box with a specific number of hex spaces given the rows/cols and width of the pieces. Useful
for making 18xx style boxes quickly. Children to this are the same as children to the
MakeBoxWithSlidingLid().
This will make sure the cutouts are only inside the box and in the floor, if you want to cut out the sides of the box do this with a difference after making this object.
Arguments:
| By Position | What it does |
|---|---|
rows |
number of rows to generate |
cols |
number of cols to generate |
height |
height of the box itsdle (outside height) |
push_block_height |
height of the raised bit in the middle to make removing easier |
lid_thickness |
height of the lid (defaults to 3) |
wall_thickness |
thickness of the walls (defaults to 2) |
spacing |
spacing between the hexes |
Example 1:
include <boardgame_toolkit.scad>
MakeHexBoxWithSlidingLid(rows = 5, cols = 2, height = 10, push_block_height = 0.75, tile_width = 29);
Topics: SlidingBox, SlidingLid, Hex
Usage:
- SlidingLidForHexBox(5, 7, 29);
Description:
Creates a sliding lid for use with a hex box, sets up the sizes correctly to match the the hex row/col set.
Arguments:
| By Position | What it does |
|---|---|
rows |
number of rows to generate |
cols |
number of cols to generate |
tile_width |
width of the tiles |
lid_thickness |
height of the lid (defaults to 3) |
wall_thickness |
thickness of the walls (defaults to 2) |
spacing |
spacing between the hexes |
Example 1:
include <boardgame_toolkit.scad>
SlidingLidForHexBox(rows = 5, cols = 2, tile_width = 29);
Topics: SlidingBox, SlidingLid, Hex
Usage:
- SlidingLidWithLabelForHexBox(rows = 3, cols = 4, tile_width = 29, lid_thickness = 3, text_width = 60, text_height
- = 30, text_str = "Trains", label_rotated = false);
Description:
This is a composite method that joins together the other pieces to make a simple lid with a label and a hex grid. The children to this as also pulled out of the lid so can be used to build more complicated lids.
Arguments:
| By Position | What it does |
|---|---|
rows |
number of rows to generate |
cols |
number of cols to generate |
tile_width |
width of the tiles |
lid_thickness |
height of the lid (defaults to 3) |
wall_thickness |
thickness of the walls (defaults to 2) |
spacing |
spacing between the hexes |
text_width |
width of the text section |
text_height |
length of the text section |
text_str |
The string to write |
lid_thickness |
height of the lid (default 3) |
lid_boundary |
how much boundary should be around the pattern (default 10) |
label_radius |
radius of the rounded corner for the label section (default 12) |
border |
how wide the border strip on the label should be (default 2) |
offset |
how far inside the border the label should be (degault 4) |
label_rotated |
if the label should be rotated (default false) |
wall_thickness |
how wide the walls are (default 2) |
layout_width |
space in the grid for the layout (default 12) |
shape_width |
with of the shape in the grid (default 12) |
shape_type |
type of the shape to generate on the lid (default SHAPE_TYPE_DENSE_HEX) |
shape_thickness |
thickness of the shape in the mesh (default 2) |
Example 1:
include <boardgame_toolkit.scad>
SlidingLidWithLabelForHexBox(
cols = 3, rows = 4, tile_width = 29, lid_thickness = 3, text_width = 60,
text_height = 30, text_str = "Trains", label_rotated = false);
Topics: SlidingBox
Usage:
- MakeBoxWithSlidingLid(50,100,20);
Description:
Makes a box with a sliding lid, this just creates the box itself with the cutouts for the sliding lid pieces. The children to this will be removed from inside the box and how to add in the cutouts.
The children all start from the edge inside the wall width and up from the floor in the box.
Arguments:
| By Position | What it does |
|---|---|
width |
width of the box (outside width) |
length |
length of the box (outside length) |
height |
height of the box (outside height) |
wall_thickness |
thickness of the walls (default 2) |
lid_thickness |
height of the lid (default 3) |
floor_thickness |
thickness of the floor (default 2) |
Example 1:
include <boardgame_toolkit.scad>
MakeBoxWithSlidingLid(50, 100, 20);
Table of Contents
Function Index
Topics Index
Cheat Sheet
Tutorials
Boxes:
- cap_box.scad
- cap_box_polygon.scad
- filament_hinge_box.scad
- hinge_box.scad
- inset_box.scad
- magnetic_box.scad
- no_lid.scad
- sliding_box.scad
- sliding_catch_box.scad
- slipover_box.scad
- slipover_path_box.scad
Basics:
Dividers:
Shapes:
Slicing:
CardLibrary:
Miscellaneous: