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All Playmaker Global Variables and Events

piotrulos edited this page Sep 17, 2021 · 1 revision

My Summer Car uses prototyping tool called PlayMaker, here are all known global variables and events.

Date updated: 17.09.2021

Variables

  • [FsmFloat] AmbientTemperature
  • [FsmFloat] BoltScrewDistance
  • [FsmFloat] BoltingSpeed
  • [FsmFloat] CarMass
  • [FsmFloat] ClockHours
  • [FsmFloat] ClockMinutes
  • [FsmFloat] ClutchWear
  • [FsmFloat] DeathPhysicsForce
  • [FsmFloat] EngineFriction
  • [FsmFloat] EngineMinRPM
  • [FsmFloat] EnginePower
  • [FsmFloat] EnginePowerMultiplier
  • [FsmFloat] EnginePowerPerCylinder
  • [FsmFloat] EngineTemp
  • [FsmFloat] EngineTorqPerCylinder
  • [FsmFloat] EngineTorque
  • [FsmFloat] EngineTorqueRPM
  • [FsmFloat] Fuel
  • [FsmFloat] GameVolume
  • [FsmFloat] GlobalTime
  • [FsmFloat] HouseElectricityKWH
  • [FsmFloat] InitateWait
  • [FsmFloat] MotorMass
  • [FsmFloat] OptionsClutchSensitivity
  • [FsmFloat] OptionsFFBMultiplier
  • [FsmFloat] OptionsSteeringRotAngle
  • [FsmFloat] ParentingInterval
  • [FsmFloat] PartsAssemblyTolerance
  • [FsmFloat] PlayerAllergy
  • [FsmFloat] PlayerBerryPickSkill
  • [FsmFloat] PlayerBurns
  • [FsmFloat] PlayerDirtiness
  • [FsmFloat] PlayerDrunk
  • [FsmFloat] PlayerDrunkAdjusted
  • [FsmFloat] PlayerFatigue
  • [FsmFloat] PlayerFatigueRate
  • [FsmFloat] PlayerFines
  • [FsmFloat] PlayerFinesDay
  • [FsmFloat] PlayerHunger
  • [FsmFloat] PlayerID
  • [FsmFloat] PlayerMoney
  • [FsmFloat] PlayerMovementSpeed
  • [FsmFloat] PlayerNetIncome
  • [FsmFloat] PlayerRaycastDistance
  • [FsmFloat] PlayerRoadLane
  • [FsmFloat] PlayerStress
  • [FsmFloat] PlayerStressRate
  • [FsmFloat] PlayerThirst
  • [FsmFloat] PlayerUrine
  • [FsmFloat] PlayerWeight
  • [FsmFloat] RPM
  • [FsmFloat] RPMvalmet
  • [FsmFloat] RPMvan
  • [FsmFloat] RadioChannel1SongTime
  • [FsmFloat] RadioFolkSongTime
  • [FsmFloat] RainClipDistance
  • [FsmFloat] RainIntensity
  • [FsmFloat] SettingsDrawDistance
  • [FsmFloat] SettingsFOV
  • [FsmFloat] SetupEventDelay
  • [FsmFloat] SoundAmbienceIn
  • [FsmFloat] SoundAmbienceMaxVol
  • [FsmFloat] SoundAmbienceOff
  • [FsmFloat] SoundAmbienceVolume
  • [FsmFloat] SpeedKMH
  • [FsmFloat] SpeedValmet
  • [FsmFloat] TimeRotationHour
  • [FsmFloat] TimeRotationMinute
  • [FsmFloat] ToolWrenchSize
  • [FsmInt] GlobalDay
  • [FsmInt] OptionsFFBClamp
  • [FsmInt] OptionsFFBFactor
  • [FsmInt] OptionsRenderer
  • [FsmInt] PlayerCigarettes
  • [FsmInt] PlayerCopChecksum
  • [FsmInt] PlayerKeyFerndale
  • [FsmInt] PlayerKeyGifu
  • [FsmInt] PlayerKeyHayosiko
  • [FsmInt] PlayerKeyHome
  • [FsmInt] PlayerKeyRuscko
  • [FsmInt] PlayerKeySatsuma
  • [FsmInt] SongDatabaseCDTracks
  • [FsmBool] AudioSwear
  • [FsmBool] GUIassemble
  • [FsmBool] GUIbuy
  • [FsmBool] GUIdisassemble
  • [FsmBool] GUIdrive
  • [FsmBool] GUIpassenger
  • [FsmBool] GUIuse
  • [FsmBool] HouseBurning
  • [FsmBool] HouseElectricity
  • [FsmBool] InterfaceMute
  • [FsmBool] OptionsAutoClutch
  • [FsmBool] OptionsFFB
  • [FsmBool] OptionsFFBInverted
  • [FsmBool] OptionsFPSCounter
  • [FsmBool] OptionsPartNames
  • [FsmBool] OptionsPermaDeath
  • [FsmBool] OptionsShifter
  • [FsmBool] OptionsShifterButton
  • [FsmBool] OptionsSteeringAid
  • [FsmBool] PlayerCarControl
  • [FsmBool] PlayerComputer
  • [FsmBool] PlayerDrinkOn
  • [FsmBool] PlayerHandLeft
  • [FsmBool] PlayerHandRight
  • [FsmBool] PlayerHasRatchet
  • [FsmBool] PlayerHelmet
  • [FsmBool] PlayerInMenu
  • [FsmBool] PlayerMuscleControl
  • [FsmBool] PlayerPermaDeath
  • [FsmBool] PlayerSeatbeltsOn
  • [FsmBool] PlayerSeated
  • [FsmBool] PlayerSleeps
  • [FsmBool] PlayerStop
  • [FsmBool] PlayerVanControl
  • [FsmBool] PlayerWanted
  • [FsmBool] RallyDay
  • [FsmBool] RallyPlayerOnStage
  • [FsmBool] RallyTV
  • [FsmBool] SongImported
  • [FsmString] GUIgear
  • [FsmString] GUIinteraction
  • [FsmString] GUIsubtitle
  • [FsmString] GameStartDate
  • [FsmString] LeaderboardTimeMode
  • [FsmString] PickedPart
  • [FsmString] PlayerBBSHandle
  • [FsmString] PlayerCurrentVehicle
  • [FsmString] PlayerFirstName
  • [FsmString] PlayerLastName
  • [FsmString] PlayerName
  • [FsmString] RallyBestTime
  • [FsmString] RallyCurrentTime
  • [FsmString] SaveCarparts
  • [FsmString] SaveSlot
  • [FsmString] Version
  • [FsmString] WWWChatAddress
  • [FsmString] WWWChatPassword
  • [FsmString] WWWChatUsername
  • [FsmString] WWWdatabaseURL
  • [FsmString] WWWdb_password
  • [FsmString] WWWdb_savefile
  • [FsmString] WWWdb_username
  • [FsmVector3] CarVelocity
  • [FsmVector3] GarbageSpawnPos
  • [FsmVector3] PlayerCrashEnergy
  • [FsmVector3] PlayerDir
  • [FsmVector3] PlayerVelocity
  • [FsmGameObject] AssemblyDatabase
  • [FsmGameObject] AssemblyPart
  • [FsmGameObject] AssemblyPoint
  • [FsmGameObject] BodyBootlid
  • [FsmGameObject] BodyBumperFront
  • [FsmGameObject] BodyBumperRear
  • [FsmGameObject] BodyDoorLeft
  • [FsmGameObject] BodyDoorRight
  • [FsmGameObject] BodyFenderLeft
  • [FsmGameObject] BodyFenderRight
  • [FsmGameObject] BodyHood
  • [FsmGameObject] CarRadio
  • [FsmGameObject] CarTireDB
  • [FsmGameObject] GUIGearObject
  • [FsmGameObject] HoistHook
  • [FsmGameObject] ItemInHand
  • [FsmGameObject] ItemPivot
  • [FsmGameObject] LookAtTarget
  • [FsmGameObject] Motor
  • [FsmGameObject] POV
  • [FsmGameObject] RoadCamSpawn
  • [FsmGameObject] SavePlayer
  • [FsmGameObject] SavePlayerCam
  • [FsmGameObject] ShoppingBagSpawn
  • [FsmGameObject] SongDatabase
  • [FsmGameObject] SongDatabaseCD
  • [FsmGameObject] SpectatorsPool
  • [FsmGameObject] Statistics
  • [FsmGameObject] Steam
  • [FsmGameObject] TheCar
  • [FsmGameObject] VehicleDeadBody
  • [FsmGameObject] VehicleSpawn
  • [FsmGameObject] WiringTool
  • [FsmObject] JointBattery
  • [FsmObject] MotorJointCar
  • [FsmObject] MotorJointHoist
  • [FsmObject] RadioOnAir
  • [FsmObject] RadioOnFolk
  • [FsmMaterial] CarLightsOff
  • [FsmMaterial] CarLightsOn

Events

  • DISABLE_GUI
  • SWEAR
  • DISASSEMBLE
  • PLAYERINCAR
  • SAVEGAME
  • ISASSEMBLED
  • REPLACEMENT
  • IS_DAMAGED
  • SETUP
  • ASSEMBLE
  • DEATH
  • DROP_TOOL
  • DROP_PART
  • NOCURRENT
  • RADIO_UPDATE
  • WAKEUP
  • CLEAN
  • SPAWNITEM
  • PURCHASE
  • DRINKBEER
  • RALLYRESULT
  • LEADERBOARD
  • JUMPSTART
  • ITEM_AX
  • DRINKVIINA
  • PASSOUT
  • TIGHTEN
  • UNTIGHTEN
  • APPROACH
  • ACCELERATE
  • CRUISE
  • EMERGENCY
  • OPENDOOR
  • TRAILERATTACH
  • TRAILERDETACH
  • FINGER
  • GEARCHANGE
  • RADIO_FOLK
  • REPAIR
  • BOLTS_ON
  • BOLTS_OFF
  • BRAKE
  • CHASE
  • FULLSTOP
  • HYD_DOWN
  • HYD_OFF
  • HYD_UP
  • REPAIRMODE_ON
  • REPAIRMODE_OFF
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • CALIBRATE
  • CLUTCH
  • INVERT
  • NEUTRAL
  • RESET
  • SHIFTDOWN
  • SHIFTUP
  • STEERING_LEFT
  • STEERING_RIGHT
  • THROTTLE
  • TURNSIGNAL_RIGHT
  • TURNSIGNAL_LEFT
  • RANGE
  • HIGHBEAM
  • WIPERS
  • ENDCHASE
  • GLOBALEVENT
  • HANDBRAKE
  • DANCEOFF
  • DANCE
  • BOOST
  • ELEC_CUTOFF
  • GHOST
  • RESETWIRING
  • PLAYERFIST
  • PLAYERFINGER
  • OPENBAG
  • REVERSE
  • GREETINGS

Change Log

date info
17.09.2021 Added PlayerRoadLane variable
01.04.2021 Added 5 new variables from 01.04 update
29.05.2020 Added 3 new variables and GREETINGS event from 29.05 update
15.11.2019 Added 3 new variables PlayerHelmet, CarVelocity and PlayerVelocity from 15.11 update
20.08.2019 Added new variable RallyTV from 20.08 update
05.09.2019 Added new 5 variables and event from 9.5.2019 update
24.12.2018 Added new variables from 23.12 update
24.10.2018 Added 3 new variables from 24.10 update
18.08.2018 Added 4 new variables and 2 new events from 18.08 update
01.05.2018 Added 3 new variables and new event from 30.04 update
23.02.2018 Added 3 new variables and one new event from 23.02 update
05.12.2017 Added 4 new variables from 05.12 update
24.10.2017 Added 10 new variables from 24.10 update and new event (ELEC_CUTOFF)
04.09.2017 Added 5 new variables from 04.09 update (PlayerStress, PlayerStressRate, PlayerCigarettes,PlayerHandLeft and PlayerHandRight) and new event (BOOST)
04.08.2017 Added 2 new variables from 31.07 update (PlayerHasRatchet and GarbageSpawnPos)
21.06.2017 Added new variable from 20.06 update (InterfaceMute) and 2 new events (DANCEOFF,DANCE)
30.05.2017 Added 3 new variables from 29.05 update (PlayerFinesDay, PlayerCopChecksum, PlayerBBSHandle)
25.05.2017 Added type for variables
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