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Methods_T_MSCLoader_PlayMakerExtensions
piotrulos edited this page Oct 8, 2021
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The PlayMakerExtensions type exposes the following members.
Name | Description | |
---|---|---|
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AddAction | Adds a FsmStateAction to the FsmState |
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AddActions | Adds multiple FsmStateActions to the FsmState |
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AddGlobalTransition | Adds a GlobalTransition to the PlayMakerFSM |
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AddState | Adds an empty FsmState to the PlayMakerFSM |
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AddTransition | Adds a FsmTransition to the FsmState |
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AddVariable(PlayMakerFSM, FsmBool) | Add FsmBool variable to PlayMakerFSM |
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AddVariable(PlayMakerFSM, FsmColor) | Add FsmColor variable to PlayMakerFSM |
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AddVariable(PlayMakerFSM, FsmFloat) | Add FsmFloat variable to PlayMakerFSM |
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AddVariable(PlayMakerFSM, FsmGameObject) | Add FsmGameObject variable to PlayMakerFSM |
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AddVariable(PlayMakerFSM, FsmInt) | Add FsmInt variable to PlayMakerFSM |
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AddVariable(PlayMakerFSM, FsmMaterial) | Add FsmMaterial variable to PlayMakerFSM |
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AddVariable(PlayMakerFSM, FsmObject) | Add FsmObject variable to PlayMakerFSM |
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AddVariable(PlayMakerFSM, FsmQuaternion) | Add FsmQuaternion variable to PlayMakerFSM |
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AddVariable(PlayMakerFSM, FsmRect) | Add FsmRect variable to PlayMakerFSM |
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AddVariable(PlayMakerFSM, FsmString) | Add FsmString variable to PlayMakerFSM |
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AddVariable(PlayMakerFSM, FsmTexture) | Add FsmTexture variable to PlayMakerFSM |
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AddVariable(PlayMakerFSM, FsmVector2) | Add FsmVector2 variable to PlayMakerFSM |
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AddVariable(PlayMakerFSM, FsmVector3) | Add FsmVector3 variable to PlayMakerFSM |
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FsmInject | FSM Inject as extension (same as old FsmHook.FsmInject) |
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GetAction(T) | Gets a FsmStateAction from the FsmState |
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GetGlobalTransition | Gets a GlobalTransition of the PlayMakerFSM |
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GetPlayMaker(GameObject, String) | Get PlayMaker from this object by Name |
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GetPlayMaker(Transform, String) | Get PlayMaker from this object by Name |
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GetPlayMakerState | Get PlayMaker state from this object by Name |
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GetState(PlayMakerFSM, Int32) | Gets a FsmState from the PlayMakerFSM |
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GetState(PlayMakerFSM, String) | Gets a FsmState from the PlayMakerFSM |
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GetTransition | Gets a FsmTransition from the FsmState |
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GetVariable(T) | Get a variable of specified type and name. |
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InitializeFSM | Initialize a PlayMakerFSM |
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InsertAction | Inserts a FsmStateAction in the FsmState |
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RemoveAction | Removes a FsmStateAction from the FsmState |
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ReplaceAction | Replaces a FsmStateAction in the FsmState |
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