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Week 02 Schedule
Pippin Barr edited this page Jan 15, 2018
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- Technical elements?
- Design elements?
- In relation to lighting and/or camera?
- Affordances for experimentation?
- Anyone make variations already?
- Note there is now a TANKS! Unity Package with Pluggable AI available on this repository
- in the Odessa Steps sequence of Battleship Potemkin
- in Un Bout de Souffle
- in 30 Flights of Loving
- in Unmanned
- in Don't feed the monkeys
- in IO Interloper
- in Storyteller
- Lighting in v r 1
- Light and camera in v r 2
- Reflection and refraction in v r 3
- Third person camera in Game Studies
- Webcam in Let's Play: Ancient Greek Punishment: Art Edition Edition
- Manual
- API
- https://github.com/pippinbarr/tankses
- Feel free to clone and explore
- Discuss design and technical strategies via experiments