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PLUGINS EVENT MESSENGER FRIEND ACCEPT
github-actions[bot] edited this page Jul 29, 2026
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1 revision
This cancellable event runs after both players and friend-capacity limits are validated and before the request becomes a friendship.
host.Events().Listen(event.FriendAcceptName, event.ListenerOptions{}, func(_ context.Context, current event.Event) error {
accepted := current.(*event.FriendAccept)
accepted.SetCancelled(blockedPair(accepted.Actor.ID, accepted.Requester.ID))
return nil
})Cancellation performs neither the friendship insert nor card-cache invalidation.
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