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Releases: pjagada/spawn-juicer

v1.14.1

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@pjagada pjagada released this 12 Sep 08:43

instructions

Changes:

Minor changes for v1.14.1:

  • fixed issue where it was giving wrong spawns

Major changes for v1.14:

  • now compatible with and requires atum 1.1+
    • global hotkey allows you to not have to worry about where you reset from, so you can reset from pause, unpause, in an inventory, on the title screen, in a loading screen, etc.; it doesn't matter.
  • removed settings reset (now taken care of by StandardSettings)
  • force perch hotkey clears all fireball effect clouds
  • removed seed change script since atum 1.1+ has a new GUI
  • removed toggle sprint hitboxes script since that's taken care of by StandardSettings
  • removed worldbopper script since it was irrelevant to spawn juicer and wasn't created by me

v1.14

v1.14 Pre-release
Pre-release

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@pjagada pjagada released this 11 Sep 10:45

instructions

Changes:

  • now compatible with and requires atum 1.1+
    • global hotkey allows you to not have to worry about where you reset from, so you can reset from pause, unpause, in an inventory, on the title screen, in a loading screen, etc.; it doesn't matter.
  • removed settings reset (now taken care of by StandardSettings)
  • force perch hotkey clears all fireball effect clouds
  • removed seed change script since atum 1.1+ has a new GUI
  • removed toggle sprint hitboxes script since that's taken care of by StandardSettings
  • removed worldbopper script since it was irrelevant to spawn juicer and wasn't created by me

v1.13

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@pjagada pjagada released this 30 Jun 22:23

instructions

Changes:

  • new script: spawn reset visualizer (see script guide for more information)
  • fix seed change script incorrectly saying that the instance isn't on the title screen
  • "could not find option in options.txt" error easier to diagnose

v1.12

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@pjagada pjagada released this 19 Jun 08:28

instructions

Changes:

  • added optional commands that show a minecraft title on screen when forcing perch
  • instances no longer get stuck when accidentally reset from pause or inventory, they fix themselves after about 200 ms
  • added more logging to make debugging easier
  • removed need to have a world in each instance
  • added error message when space in instance path

v1.11

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@pjagada pjagada released this 15 Jun 07:13

instructions

Changes:

  • added automatic settings reset feature
  • fix issue with toggle sprint/hitboxes and seed change scripts where it was saying they weren't on title screen when they really were
  • explicitly remove support for grave key instead of just breaking

v1.10

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@pjagada pjagada released this 13 Jun 16:12

instructions

Changes:

  • added full language support
  • fix issue where scripts weren't working and throwing the language error
  • added custom TTS speaking speed
  • fixed issue where TTS was causing background instances to fail
  • all scripts share one options file (scripts renamed)
  • leave preview key, freeze preview key, fullscreen key, command key, and sprint key are now automatically fetched from options instead of being assumed as default/having to be manually changed
  • added milliseconds into logging

v1.9 fix 2

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@pjagada pjagada released this 11 Jun 15:25

instructions

v1.9.2 Changes:

  • fixed other scripts not working due to missing functions

v1.9.1 Changes:

  • fixed spawn juicer not working due to incorrect #Include statements

v1.9 Changes:

  • added additional language support - by @PusheenMaster5
  • worldpreview reset click sound removed (no longer need resource pack)
  • add hotkey cooldown - if two hotkeys (for example reset and perch or a reset double tap) are accidentally pressed within a short window, the second one won't do anything
  • rearranged and renamed files for clarity
    • hotkeys and options are now in their own scripts so you don't have to reset everything when you update the script, you can simply copy and paste your old options under the As of v1.8 section
    • replaced MoveWorldsTrackFlint.ahk with much faster worldBopper9000.py from Specnr
  • fixed issue where instances weren't unsuspending on all exits (Ctrl + End is no longer needed, exiting from tray will also now unfreeze everything)
  • fixed issue where instances weren't unsuspending on startup if instance freezing was off

v1.9 fix

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@pjagada pjagada released this 11 Jun 06:45

instructions

v1.9.1 Changes:

  • fixed spawn juicer not working due to incorrect #Include statements

v1.9 Changes:

  • added additional language support - by @PusheenMaster5
  • worldpreview reset click sound removed (no longer need resource pack)
  • add hotkey cooldown - if two hotkeys (for example reset and perch or a reset double tap) are accidentally pressed within a short window, the second one won't do anything
  • rearranged and renamed files for clarity
    • hotkeys and options are now in their own scripts so you don't have to reset everything when you update the script, you can simply copy and paste your old options under the As of v1.8 section
    • replaced MoveWorldsTrackFlint.ahk with much faster worldBopper9000.py from Specnr
  • fixed issue where instances weren't unsuspending on all exits (Ctrl + End is no longer needed, exiting from tray will also now unfreeze everything)
  • fixed issue where instances weren't unsuspending on startup if instance freezing was off

v1.9

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@pjagada pjagada released this 10 Jun 21:49

instructions

Changes:

  • added additional language support - by @PusheenMaster5
  • worldpreview reset click sound removed (no longer need resource pack)
  • add hotkey cooldown - if two hotkeys (for example reset and perch or a reset double tap) are accidentally pressed within a short window, the second one won't do anything
  • rearranged and renamed files for clarity
    • hotkeys and options are now in their own scripts so you don't have to reset everything when you update the script, you can simply copy and paste your old options under the As of v1.8 section
    • replaced MoveWorldsTrackFlint.ahk with much faster worldBopper9000.py from Specnr
  • fixed issue where instances weren't unsuspending on all exits (Ctrl + End is no longer needed, exiting from tray will also now unfreeze everything)
  • fixed issue where instances weren't unsuspending on startup if instance freezing was off

v1.8

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@pjagada pjagada released this 05 Jun 09:59

instructions

Changes:

  • New script: initialize all open instances' seeds in atum
  • New script: toggle sprint and hitboxes for all open instances
  • added co-op mode (open to lan and prep /time set 0)
  • added krypton checker
  • fixed wall scene switch issue where it was going to wall scene on every reset