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D&D Character Creator v0.7.0

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@plaksiy plaksiy released this 22 Aug 08:38
· 29 commits to main since this release

0.7.0

New

  • Identity step: a new step, positioned right before About, for Name, Portrait, Pronoun, Alignment, and Backstory - with a "Randomize Name" button (a pool of invented, generic fantasy names) and a few short roleplay tips. The rest of the physical-characteristics fields stayed on About.
  • Configurable step order: a game master settings screen lets you reorder the wizard's steps (drag-and-drop, or up/down buttons for keyboard use), resettable to the default order. Applies to every player and the game master alike.
  • Accent color picker: the default accent is now a neutral tone instead of red, so it no longer sits in direct color competition with the step rail's green "done" state. A small picker (alongside the existing text-size/Simplify controls) offers four more accent options, including the previous red. "Simplify" now also strips card gradients, not just artwork.
  • Randomize buttons on Class, Species, Background, and Abilities let you quickly pick a random option to start from - you still resolve every resulting choice normally, nothing is auto-completed for you.
  • One-click diagnostic report: a "Copy Diagnostic Report" entry in the wizard window's own "..." menu copies module/Foundry/dnd5e versions, your current step, and basic environment info to the clipboard, useful when reporting a bug.
  • Ability score bonuses granted by a class, species, or background (for example "increase one ability by 2 and a different one by 1") are now previewed directly on that item's card and in its "Learn More" panel, before you pick it.
  • Background cards now show which abilities their Ability Score Improvement can raise and the name of the feat they grant, at a glance.
  • The Abilities step now opens with Standard Array already selected instead of a blank method picker.

Improved

  • Class cards are now fully square; Species and Background cards use a taller 3:4 ratio instead of a wide rectangle.
  • The README now states plainly that the module runs entirely locally, with no telemetry.
  • Back/Next button labels and tooltips are clearer about what each one does.

Fixed

  • A Warlock-only character could not pick any spells (cantrips and feats worked fine) - the spell-level filter only checked normal spell slots and missed Pact Magic's separate slot table. Warlock spell selection now works correctly.
  • Typing in one field on the About or Identity step, then clicking directly into a different field, could scramble the second field's cursor/selection.
  • The Backstory editor could visually hide the cursor and typed text behind its own toolbar under certain layouts; fixed so the editor's toolbar and text area stack correctly.
  • The "Build Character" button (and a few other solid-accent-filled controls) could render illegible text against the new lighter default accent color.