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History / Licensing and Distribution

Revisions

  • docs: expose Unreal versions in release paths

    @platanogames platanogames committed Aug 10, 2026
  • docs: publish v0.1.1 architecture wiki

    @platanogames platanogames committed Aug 10, 2026
  • Refresh public architecture wiki

    @platanogames platanogames committed Aug 8, 2026
  • docs(web): update PGX wiki OSS framing Apply Apache-2.0 framing and canonical plugin counts to the public wiki source pages. Authored-by-Jarvis: claude

    @platanogames platanogames committed Jun 30, 2026
  • docs: update statistics, remove internal tool references 27 plugins, 25 panels, 28 icons, 25 pins. Removed references to internal-only development tooling. Updated 13 pages to reflect current production state.

    @platanogames platanogames committed Feb 27, 2026
  • docs: remove Spanish summaries (full ES wiki exists), sanitize internal process references

    @platanogames platanogames committed Feb 26, 2026
  • Licensing: Open Core model + invitation access clarification - Source-Available Proprietary → Open Core, Source-Available Proprietary - Add invitation-based access model to private repository - NOT open source → Open Core -- not open source (explains difference) - FAQ: How to evaluate → How to get access - Resumen ES updated with Open Core + invitation

    @platanogames platanogames committed Feb 24, 2026
  • Updated Licensing and Distribution (markdown)

    @platanogames platanogames committed Feb 23, 2026
  • Add comprehensive PGX Framework documentation (38 wiki pages)

    @platanogames platanogames committed Feb 23, 2026