fix: use unfilterable-float sample type for RGBA32F GSplat textures on WebGPU#8554
Merged
mvaligursky merged 1 commit intomainfrom Mar 25, 2026
Merged
fix: use unfilterable-float sample type for RGBA32F GSplat textures on WebGPU#8554mvaligursky merged 1 commit intomainfrom
mvaligursky merged 1 commit intomainfrom
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…n WebGPU Fixed #8553 Made-with: Cursor
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Fix WebGPU BindGroup creation validation errors on devices without
float32-filterablesupport (e.g. iOS) by declaring RGBA32F GSplat textures as unfilterable-float.Changes:
texture_2d<uff>forchunkTexturein the compressed GSplat format shader, ensuring the bind group layout usesunfilterable-floatsample typetexture_2d<uff>for RGBA32F streams (e.g.dataCenter) inGSplatFormat.getInputDeclarations()andgetComputeInputDeclarations()so dynamically generated shader declarations produce correct bind group entriesExtends the fix from #8553 to cover additional RGBA32F textures that caused the same validation error.