Update all npm dependencies (major) #29
Merged
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This PR contains the following updates:
4.6.0→5.4.15.1.1→6.0.015.3.1→16.0.38.2.2→9.2.17.0.3→10.1.016.5.0→17.0.01.77.0→2.14.43.29.5→4.54.03.5.8→4.1.2Release Notes
playcanvas/pcui (@playcanvas/pcui)
v5.4.1Compare Source
What's Changed
Full Changelog: playcanvas/pcui@v5.4.0...v5.4.1
v5.4.0Compare Source
What's Changed
Full Changelog: playcanvas/pcui@v5.3.3...v5.4.0
v5.3.3Compare Source
What's Changed
Full Changelog: playcanvas/pcui@v5.3.2...v5.3.3
v5.3.2Compare Source
What's Changed
Full Changelog: playcanvas/pcui@v5.3.1...v5.3.2
v5.3.1Compare Source
What's Changed
Full Changelog: playcanvas/pcui@v5.3.0...v5.3.1
v5.3.0Compare Source
What's Changed
Full Changelog: playcanvas/pcui@v5.2.4...v5.3.0
v5.2.4Compare Source
What's Changed
Full Changelog: playcanvas/pcui@v5.2.3...v5.2.4
v5.2.3Compare Source
What's Changed
Full Changelog: playcanvas/pcui@v5.2.2...v5.2.3
v5.2.2Compare Source
What's Changed
Full Changelog: playcanvas/pcui@v5.2.1...v5.2.2
v5.2.1Compare Source
What's Changed
Full Changelog: playcanvas/pcui@v5.2.0...v5.2.1
v5.2.0Compare Source
What's Changed
New Contributors
Full Changelog: playcanvas/pcui@v5.1.0...v5.2.0
v5.1.0Compare Source
What's Changed
Full Changelog: playcanvas/pcui@v5.0.0...v5.1.0
v5.0.0Compare Source
Breaking Changes
TreeViewItemto be closed by @willeastcott in #388What's Changed
peerDependenciesby @marklundin in #381NumericInputexpression handling by @willeastcott in #384NumericInputby @willeastcott in #386BUILDGUIDE.mdby @willeastcott in #390MenuItemhandlers bare properties by @willeastcott in #391searchItemsand add tests by @willeastcott in #392SelectInputto pointer events by @willeastcott in #395Elementregistry by @willeastcott in #397SelectInputto close on iOS by @willeastcott in #400New Contributors
Full Changelog: playcanvas/pcui@v4.6.0...v5.0.0
rollup/plugins (@rollup/plugin-alias)
v6.0.02025-10-28
Breaking Changes
rollup/plugins (@rollup/plugin-node-resolve)
v16.0.32025-10-13
Bugfixes
v16.0.22025-10-04
Bugfixes
v16.0.12025-03-11
Bugfixes
ignoreSideEffectsForRootto exported interface (#1841)v16.0.02024-12-15
Breaking Changes
open-cli-tools/concurrently (concurrently)
v9.2.1Compare Source
What's Changed
Full Changelog: open-cli-tools/concurrently@v9.2.0...v9.2.1
v9.2.0Compare Source
What's Changed
--kill-timeoutby @gustavohenke in #540New Contributors
Full Changelog: open-cli-tools/concurrently@v9.1.2...v9.2.0
v9.1.2Compare Source
What's Changed
New Contributors
Full Changelog: open-cli-tools/concurrently@v9.1.1...v9.1.2
v9.1.1Compare Source
What's Changed
Full Changelog: open-cli-tools/concurrently@v9.1.0...v9.1.1
v9.1.0Compare Source
What's Changed
New Contributors
Full Changelog: open-cli-tools/concurrently@v9.0.1...v9.1.0
v9.0.1Compare Source
What's Changed
Full Changelog: open-cli-tools/concurrently@v9.0.0...v9.0.1
v9.0.0Compare Source
💥 Breaking Changes
Dropped support for Node.js < 18.0.0.
Older Node.js version have reached end-of-life, and certain features require new-ish JS APIs.
Pending commands no longer run when
--max-processesis set and an interruption/kill signal is sent - #433, #452, #460Before v9.0.0, pressing Ctrl+C when
--max-processesis set meant that only those commands would receive it. Once these stopped, the pending commands would start, which in turn meant that another Ctrl+C press would be necessary to stop them, and so on.Similar situation applied to combining
--max-processeswith--kill-others/--kill-others-on-fail.Starting with v9.0.0, this no longer happens, as these flags and/or key presses send a signal to stop the running commands in addition to preventing new commands from running.
The
concurrentlyand default exports are now the same - #399It's reasonable to expect that
import { concurrently } from 'concurrently'would work the same asimport concurrently from 'concurrently', however this has not been the case.The former used to be an unconfigured version of concurrently, lacking all features that you'd get from the CLI, which was seen as a "footgun". Both are now the same function.
If you'd like to access the unconfigured function, use
import { createConcurrently } from 'concurrently'instead.✨ New Features
Use
--restart-after exponential. Restarts happen at2^Nseconds.--pad-prefixflag - #166, #417, #495--teardownflag - #472, #500node:<script>commands tonode --run <script>- #475statefield toCommand- #455🐛 Bug Fixes
spawn-commandwhen running in Node 22 - #407, #477, #479, #492--rawand--hidecompatible - #394, #486Other Changes
--helpno longer shows examples due to there being too many.Refer to https://github.com/open-cli-tools/concurrently/tree/v9.0.0/docs instead, or to the
node_modules/concurrently/docsdirectory in your project.--passthrough-arguments- #490date-fnswith hand-rolled date formatting - #436, #443This should make installing concurrently faster.
New Contributors
Full Changelog: open-cli-tools/concurrently@v8.2.2...v9.0.0
kentcdodds/cross-env (cross-env)
v10.1.0Compare Source
Features
For example:
If
PORTis already set, use that value, otherwise fallback to8787.Learn more about Shell Parameter Expansion
v10.0.0Compare Source
TL;DR: You should probably not have to change anything if:
In this release (which should have been v8 except I had some issues with automated releases 🙈), I've updated all the things and modernized the package. This happened in #261
Was this needed? Not really, but I just thought it'd be fun to modernize this package.
Here's the highlights of what was done.
The tool maintains its original functionality while being completely modernized with the latest tooling and best practices
BREAKING CHANGES
sindresorhus/globals (globals)
v17.0.0Compare Source
Breaking
audioWorkletenvironment frombrowser(#320)7bc293eImprovements
ebe1063chromeandfirefox(#321)59ceff8bunBuiltinenvironment (#324)1bc6e3bdenoBuiltinenvironment (#324)1bc6e3bpaintWorkletenvironment (#323)4b78f56sharedWorkerenvironment (#322)4a02a85playcanvas/engine (playcanvas)
v2.14.4Compare Source
Fixes
Full Changelog: playcanvas/engine@v2.14.3...v2.14.4
v2.14.3Compare Source
Fixes
Full Changelog: playcanvas/engine@v2.14.2...v2.14.3
v2.14.2Compare Source
Fixes
Full Changelog: playcanvas/engine@v2.14.1...v2.14.2
v2.14.1Compare Source
Changes
Full Changelog: playcanvas/engine@v2.14.0...v2.14.1
v2.14.0Compare Source
Breaking Changes
[BREAKING] Use linear space for vertex colors in gLTF by @LeXXik in #8122
Note: Projects that use vertex colors—especially those imported from FBX—may see visual changes because vertex colors are now treated as linear by default (for glTF compatibility). If your assets use gamma-encoded vertex colors, set material.vertexColorGamma = true to restore the previous appearance. This affects StandardMaterials only, ShaderMaterials are not affected.
Other changes
Fixes
Configuration
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