Repository navigation
What's Changed
- Update all npm dependencies by @renovate[bot] in #516
- Remove the Golden Meadow's downsample patch now engine 2.23 has the fix by @willeastcott in #517
- Add gravity-scale to pc-rigid-body by @willeastcott in #518
- Add gsplat-stochastic and gsplat-dither to pc-scene by @willeastcott in #519
- Add devtools to pc-app by @willeastcott in #520
- Update the examples' Ammo build to the engine's growable one by @willeastcott in #521
- Give the Video Recorder the splat pages' render settings by @willeastcott in #525
- Keep pc-sky's none out of the engine's sky type by @willeastcott in #522
- Create pc-sound-slot's engine slot with its asset by @willeastcott in #523
- Load the examples' particle color maps as sRGB by @willeastcott in #524
- Create the Golden Meadow's leaf texture at its painted size by @willeastcott in #526
- Add scene-color-map to pc-camera by @willeastcott in #527
- Add the Scroll Story example by @willeastcott in #528
Full Changelog: v0.27.0...v0.28.0