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Releases: plus-emulator/PlusEMU
Releases · plus-emulator/PlusEMU
Release list
PlusEMU v1.0.15
What's Changed
- fix(wired): match Habbo saves and time checks for more Wired boxes by @DennisObject in #523
- fix(wired): fit odd Wired editor saves the way Habbo does by @DennisObject in #525
- fix(wired): run event triggers in the pass of their change by @DennisObject in #524
Full Changelog: v1.0.14...v1.0.15
PlusEMU v1.0.14
What's Changed
- fix(wired): match Habbo editor saves and runtime for 14 Wired boxes by @DennisObject in #517
- fix(wired): match Habbo for condition editor saves and comparison 3 by @DennisObject in #518
- fix(wired): match Habbo chest saves, bot figure and perk keys by @DennisObject in #519
- fix(wired): store pointer, share and import saves in Habbo form by @DennisObject in #520
- fix(wired): match Habbo on highlight, visibility and flag furni by @DennisObject in #521
- fix(wired): run Variable Changed and Score Achieved in the change tick by @DennisObject in #522
Full Changelog: v1.0.13...v1.0.14
PlusEMU v1.0.13
What's Changed
- fix(furni): keep rotation when saving a room background by @DennisObject in #516
Full Changelog: v1.0.12...v1.0.13
PlusEMU v1.0.12
What's Changed
- feat(items): validate room background settings and grant AIR rights by @DennisObject in #515
Full Changelog: v1.0.11...v1.0.12
PlusEMU v1.0.11
What's Changed
- fix(wired): show signal stack messages after the say's echo by @DennisObject in #504
- refactor(protocol): stop committing generated header data by @DennisObject in #505
- feat(catalog): sell pet companions on a Companions clothing page by @DennisObject in #492
- feat(avatar): store and wear avatar collectibles by @DennisObject in #493
- fix(commands): register the givecollectible permission by @DennisObject in #506
- fix(rooms): send no avatar update when moved furni still covers it by @DennisObject in #507
- fix(wired): run Room Initialized at load, match chooser disabler by @DennisObject in #508
- fix(wired): match Habbo on furni highlight and visibility saves by @DennisObject in #511
- fix(protocol): send Habbo's 12 user perks and tie the camera perks by @DennisObject in #509
- fix(wired): cycle and keep the saved game timer duration like Habbo by @DennisObject in #510
- feat(wired): resolve pointers and sync shared variable add-ons by @DennisObject in #513
- fix(rooms): match Habbo team gates, scores and locks by @DennisObject in #512
- fix(furni): match Habbo for the room configuration furni by @DennisObject in #514
Full Changelog: v1.0.10...v1.0.11
PlusEMU v1.0.10
What's Changed
- fix(wired): start the room timer at load and reset it on the next tick by @DennisObject in #497
- fix(wired): merge one event's stack moves while the clock moves by @DennisObject in #498
- feat(protocol): match AIR WIN63-202610201032-107964540 header ids by @DennisObject in #500
- fix(catalog): sell nine released Wired boxes under Habbo offers by @DennisObject in #499
- fix(wired): end the teleport glow after the tick's status updates by @DennisObject in #501
- fix(wired): keep game counters counting and batch Wired writes by @DennisObject in #503
- fix(wired): run Variable Changed stacks in the tick of the change by @DennisObject in #502
Full Changelog: v1.0.9...v1.0.10
PlusEMU v1.0.9
What's Changed
- fix(wired): save habbicon variable boxes like Habbo by @DennisObject in #491
- fix(wired): merge moves of stacks that fire in one tick by @DennisObject in #494
- fix(wired): follow to a random tile around the user like Habbo by @DennisObject in #495
- fix(rooms): send the sign status for one update like Habbo by @DennisObject in #496
Full Changelog: v1.0.8...v1.0.9
PlusEMU v1.0.8
What's Changed
- docs(wired): record the observed game team effect after unfreeze by @DennisObject in #486
- fix(wired): let furni to user land on the door tile by @DennisObject in #488
- fix(wired): merge one tick's furni to user moves into one packet by @DennisObject in #489
- fix(wired): restore the right effect after a teleport ends a freeze by @DennisObject in #490
- fix(wired): pick a random user when chase targets tie by @DennisObject in #487
Full Changelog: v1.0.7...v1.0.8
PlusEMU v1.0.7
What's Changed
- fix(rooms): turn the clicker, respect order and quiet bot stops by @DennisObject in #483
- fix(wired): batch move/rotate, projectile and adjust clock output by @DennisObject in #484
- fix(wired): flee the way Habbo does by @DennisObject in #485
Full Changelog: v1.0.6...v1.0.7
PlusEMU v1.0.6
What's Changed
- fix(wired): keep the freeze effect on game team join and leave by @DennisObject in #478
- fix(wired): keep a signal loop that toggles furni in one tick by @DennisObject in #479
- fix(wired): pick selected users in a random order like Habbo by @DennisObject in #480
- feat(rooms): turn avatar heads toward a user who speaks by @DennisObject in #481
- fix(wired): store give score limits and drop bad team saves like Habbo by @DennisObject in #482
Full Changelog: v1.0.5...v1.0.6