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Releases: plus-emulator/PlusEMU

PlusEMU v1.0.15

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@github-actions github-actions released this 21 Oct 05:51
057b5e4

What's Changed

  • fix(wired): match Habbo saves and time checks for more Wired boxes by @DennisObject in #523
  • fix(wired): fit odd Wired editor saves the way Habbo does by @DennisObject in #525
  • fix(wired): run event triggers in the pass of their change by @DennisObject in #524

Full Changelog: v1.0.14...v1.0.15

PlusEMU v1.0.14

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@github-actions github-actions released this 21 Oct 03:18
bea064e

What's Changed

  • fix(wired): match Habbo editor saves and runtime for 14 Wired boxes by @DennisObject in #517
  • fix(wired): match Habbo for condition editor saves and comparison 3 by @DennisObject in #518
  • fix(wired): match Habbo chest saves, bot figure and perk keys by @DennisObject in #519
  • fix(wired): store pointer, share and import saves in Habbo form by @DennisObject in #520
  • fix(wired): match Habbo on highlight, visibility and flag furni by @DennisObject in #521
  • fix(wired): run Variable Changed and Score Achieved in the change tick by @DennisObject in #522

Full Changelog: v1.0.13...v1.0.14

PlusEMU v1.0.13

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@github-actions github-actions released this 21 Oct 02:18
ae3b02d

What's Changed

Full Changelog: v1.0.12...v1.0.13

PlusEMU v1.0.12

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@github-actions github-actions released this 21 Oct 01:11
ed82a28

What's Changed

  • feat(items): validate room background settings and grant AIR rights by @DennisObject in #515

Full Changelog: v1.0.11...v1.0.12

PlusEMU v1.0.11

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@github-actions github-actions released this 21 Oct 00:10
f3627d5

What's Changed

  • fix(wired): show signal stack messages after the say's echo by @DennisObject in #504
  • refactor(protocol): stop committing generated header data by @DennisObject in #505
  • feat(catalog): sell pet companions on a Companions clothing page by @DennisObject in #492
  • feat(avatar): store and wear avatar collectibles by @DennisObject in #493
  • fix(commands): register the givecollectible permission by @DennisObject in #506
  • fix(rooms): send no avatar update when moved furni still covers it by @DennisObject in #507
  • fix(wired): run Room Initialized at load, match chooser disabler by @DennisObject in #508
  • fix(wired): match Habbo on furni highlight and visibility saves by @DennisObject in #511
  • fix(protocol): send Habbo's 12 user perks and tie the camera perks by @DennisObject in #509
  • fix(wired): cycle and keep the saved game timer duration like Habbo by @DennisObject in #510
  • feat(wired): resolve pointers and sync shared variable add-ons by @DennisObject in #513
  • fix(rooms): match Habbo team gates, scores and locks by @DennisObject in #512
  • fix(furni): match Habbo for the room configuration furni by @DennisObject in #514

Full Changelog: v1.0.10...v1.0.11

PlusEMU v1.0.10

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@github-actions github-actions released this 20 Oct 19:30
e46fd9b

What's Changed

  • fix(wired): start the room timer at load and reset it on the next tick by @DennisObject in #497
  • fix(wired): merge one event's stack moves while the clock moves by @DennisObject in #498
  • feat(protocol): match AIR WIN63-202610201032-107964540 header ids by @DennisObject in #500
  • fix(catalog): sell nine released Wired boxes under Habbo offers by @DennisObject in #499
  • fix(wired): end the teleport glow after the tick's status updates by @DennisObject in #501
  • fix(wired): keep game counters counting and batch Wired writes by @DennisObject in #503
  • fix(wired): run Variable Changed stacks in the tick of the change by @DennisObject in #502

Full Changelog: v1.0.9...v1.0.10

PlusEMU v1.0.9

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@github-actions github-actions released this 20 Oct 18:07
33f3b01

What's Changed

Full Changelog: v1.0.8...v1.0.9

PlusEMU v1.0.8

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@github-actions github-actions released this 20 Oct 13:02
b7bebb3

What's Changed

  • docs(wired): record the observed game team effect after unfreeze by @DennisObject in #486
  • fix(wired): let furni to user land on the door tile by @DennisObject in #488
  • fix(wired): merge one tick's furni to user moves into one packet by @DennisObject in #489
  • fix(wired): restore the right effect after a teleport ends a freeze by @DennisObject in #490
  • fix(wired): pick a random user when chase targets tie by @DennisObject in #487

Full Changelog: v1.0.7...v1.0.8

PlusEMU v1.0.7

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@github-actions github-actions released this 20 Oct 11:30
f07541c

What's Changed

Full Changelog: v1.0.6...v1.0.7

PlusEMU v1.0.6

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@github-actions github-actions released this 20 Oct 11:08
47ae962

What's Changed

  • fix(wired): keep the freeze effect on game team join and leave by @DennisObject in #478
  • fix(wired): keep a signal loop that toggles furni in one tick by @DennisObject in #479
  • fix(wired): pick selected users in a random order like Habbo by @DennisObject in #480
  • feat(rooms): turn avatar heads toward a user who speaks by @DennisObject in #481
  • fix(wired): store give score limits and drop bad team saves like Habbo by @DennisObject in #482

Full Changelog: v1.0.5...v1.0.6