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CaptureImage v2.0.1
Fixed
- With Clipboard mode: copy only, a capture that couldn't be copied (for example while another
app was holding the clipboard) was reported as a success although nothing was saved or copied.
It now shows an error. - On HDR displays, pixels a game reported as infinitely bright came out black instead of white, and
an invalid colour value stopped the highlights next to it from rolling off smoothly. - A Steam library folder that couldn't be read (for example on a disconnected drive) broke Steam
detection for every window until the app was restarted. That library is now skipped, and a failed
scan is tried again a minute later. - Text without a style of its own — such as the component names and the disclaimer headings on the
About page — was drawn in a dim grey instead of the theme's text colour, which was hard to read in
the dark theme. - The capture library lays its thumbnails out from the left edge instead of spreading wide gaps
around them. - About: the capture notice no longer mentions the GDI fallback that 2.0.0 removed, and the
translation notice points to the folder where the language files now live.
Downloads
CaptureImage-win-Setup.exe— installer (per-user). Windows 11 22H2 or later; installs the .NET 10 Desktop Runtime if it is missing.CaptureImage-win-Portable.zip— extract-and-run build without installer (needs the .NET 10 Desktop Runtime).*-full.nupkg,releases.win.json— update feed used by the in-app updater.SHA256SUMS.txt,*-sbom.cdx.json— checksums and CycloneDX SBOM.
Verify the download
The installer is not code-signed yet, so Windows SmartScreen shows "Unknown publisher".
Check the checksum or the build-provenance attestation before running it:
Get-FileHash -Algorithm SHA256 .\CaptureImage-win-Setup.exe # compare with SHA256SUMS.txt
gh attestation verify .\CaptureImage-win-Setup.exe --repo poli0981/captureimg