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Compatibility list

Ian Scott edited this page Jan 22, 2023 · 48 revisions

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Key: 🟒 - Perfect ⚠️ - Works with issues πŸ›‘ - Does not work at all

Compatibility as of firmware v0.3.0

Gravis Ultrasound

Demos

Status Name Notes
🟒 303 by Acme sound glitch at beginning of demo, same behavior with real GUS
🟒 Aeon Drift by Disaster Area
🟒 Aquaphobia by RealTech
🟒 Astral Blur by The Black Lotus
🟒 Bomb by Impact Studios
🟒 Boost by Doomsday
🟒 Caero by Plant and EMF
🟒 Contrast by Oxygene
🟒 Crystal Dream II by Triton
🟒 DX Project by RealTech
🟒 Deesbab by Orange
🟒 Facts of Life (House part) by Witan
🟒 Fluid Motion by Valhalla
🟒 Genocyd by GMF
🟒 Headache by Psychic Link
🟒 Heartquake by Iguana
🟒 Jizz by The Black Lotus
🟒 Juice by Psychic Link
🟒 Lasse Reinbøng by Cubic Team & $eeN
🟒 Legend by Impact Studios
🟒 Machines of Madness by Cubic Team
🟒 Megablast by Orange
🟒 Mindtrap by Trauma
🟒 My Summer Demo by Byterapers
🟒 Paper by Psychic Link
🟒 Pump by Iguana
🟒 Robot by Orange
🟒 Robotnik by Rage
🟒 The Secret Life of Mr. Black by Orange
🟒 Solstice by Valhalla
🟒 Stars by Nooon Uses DMA, but worked on prototype PicoGUS hardware
🟒 Stash by The Black Lotus
🟒 Sunflower by Pulse
🟒 Super Television by Orange
🟒 Television by Orange
🟒 Transgression 2 by MFX
🟒 Unreal by Future Crew
🟒 Verses by EMF
🟒 X14 by Orange
🟒 Xtal by Complex
🟒 bakkslide 7 by Hellcore & Omnicolour
🟒 câncept by Ümlaüt Design
⚠️ Disgust by Camorra Credits at the end have strange timing
⚠️ Dope by Complex Run PGUSINIT /a 8 before running demo if audio hangs during playback
⚠️ Inside by CNCD DMA sample upload must be disabled by running setup.exe, otherwise plays perfectly
⚠️ Second Reality by Future Crew clicks and pops in the audio, not all the time
πŸ›‘ Babylon by Psychic Monks no sound or playback occurs with samples already in RAM
πŸ›‘ Not Foolish 2 by Green Grapes Freezes at beginning of demo
πŸ›‘ te-2rb by tpolm No sound, gets stuck at beginning of demo

Trackers

Status Name Notes
🟒 Scream Tracker 3.21
⚠️ Impulse Tracker 2.14 changes sampling rate on the fly as channel count changes. Songs play but it results in strange effects

Module players

Status Name Notes
🟒 CapaMod Start with /NDM /TMR to disable DMA upload and IRQs
🟒 Cubic Player Edit cp.ini to disable DMA upload and IRQs
⚠️ Mod Master XT playback has issues

Games

Many games use DMA for sample upload and/or streaming audio playback so are not expected to work 100% currently. Tread carefully!

Status Name Notes
🟒 Doom Run pgusinit /d 12 before playing
🟒 Epic Pinball
🟒 Jazz Jackrabbit
🟒 Star Control II
🟒 Xixit
⚠️ Duke Nukem 3D Run pgusinit /d 12 before playing. Glitches in audio and crashing
⚠️ Tyrian 2000 Run pgusinit /d 12 before playing. Music and SFX play in setup but not in the game

Utilities

Status Name Notes
🟒 GUSDUMP by Firelight
⚠️ ULTRINIT some versions run, some don't. Use PGUSINIT instead.

AdLib

As a rule, AdLib emulation works on almost anything, except for programs that use AdLib for PCM out.

MPU-401

Status Name Notes
🟒 Monkey Island 2: LeChuck's Revenge
🟒 The Secret of Monkey Island
🟒 Silpheed Uses intelligent mode
🟒 Wing Commander Uses intelligent mode
🟒 Wing Commander II Uses intelligent mode
⚠️ Frederik Pohl's Gateway Uses intelligent mode w/ IRQ. Has issues transitioning between songs

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