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Compatibility list

Ian Scott edited this page Jan 22, 2023 · 48 revisions

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Key: 🟢 - Perfect ⚠️ - Works with issues 🛑 - Does not work at all

Compatibility as of firmware v0.3.0

Gravis Ultrasound

Demos

Status Name Notes
🟢 303 by Acme sound glitch at beginning of demo, same behavior with real GUS
🟢 Aeon Drift by Disaster Area
🟢 Aquaphobia by RealTech
🟢 Astral Blur by The Black Lotus
🟢 Bomb by Impact Studios
🟢 Boost by Doomsday
🟢 Caero by Plant and EMF
🟢 Contrast by Oxygene
🟢 Crystal Dream II by Triton
🟢 DX Project by RealTech
🟢 Deesbab by Orange
🟢 Facts of Life (House part) by Witan
🟢 Fluid Motion by Valhalla
🟢 Genocyd by GMF
🟢 Headache by Psychic Link
🟢 Heartquake by Iguana
🟢 Jizz by The Black Lotus
🟢 Juice by Psychic Link
🟢 Lasse Reinbøng by Cubic Team & $eeN
🟢 Legend by Impact Studios
🟢 Machines of Madness by Cubic Team
🟢 Megablast by Orange
🟢 Mindtrap by Trauma
🟢 My Summer Demo by Byterapers
🟢 Paper by Psychic Link
🟢 Pump by Iguana
🟢 Robot by Orange
🟢 Robotnik by Rage
🟢 Solstice by Valhalla
🟢 Stars by Nooon Uses DMA, but worked on prototype PicoGUS hardware
🟢 Stash by The Black Lotus
🟢 Sunflower by Pulse
🟢 Super Television by Orange
🟢 Television by Orange
🟢 Transgression 2 by MFX
🟢 Unreal by Future Crew
🟢 Verses by EMF
🟢 X14 by Orange
🟢 Xtal by Complex
🟢 bakkslide 7 by Hellcore & Omnicolour
🟢 cöncept by Ümlaüt Design
⚠️ Disgust by Camorra Credits at the end have strange timing
⚠️ Dope by Complex Run PGUSINIT /a 8 before running demo if audio hangs during playback
⚠️ Inside by CNCD DMA sample upload must be disabled by running setup.exe, otherwise plays perfectly
⚠️ Second Reality by Future Crew clicks and pops in the audio, not all the time
⚠️ The Secret Life of Mr. Black by Orange Run PGUSINIT /a 256 before running demo
🛑 Babylon by Psychic Monks no sound or playback occurs with samples already in RAM
🛑 Not Foolish 2 by Green Grapes Freezes at beginning of demo
🛑 te-2rb by tpolm No sound, gets stuck at beginning of demo

Trackers

Status Name Notes
🟢 Scream Tracker 3.21
⚠️ Impulse Tracker 2.14 changes sampling rate on the fly as channel count changes. Songs play but it results in strange effects

Module players

Status Name Notes
🟢 CapaMod Start with /NDM /TMR to disable DMA upload and IRQs
🟢 Cubic Player Edit cp.ini to disable DMA upload and IRQs
⚠️ Mod Master XT playback has issues

Games

Many games use DMA for sample upload and/or streaming audio playback so are not expected to work 100% currently. Tread carefully!

Status Name Notes
🟢 Doom Run pgusinit /d 10 before playing
🟢 Epic Pinball
🟢 Jazz Jackrabbit
🟢 Star Control II
🟢 Xixit
⚠️ Duke Nukem 3D Run pgusinit /d 10 before playing. Glitches in audio and crashing
⚠️ Tyrian 2000 Run pgusinit /d 10 before playing. Music and SFX play in setup but not in the game

Utilities

Status Name Notes
🟢 GUSDUMP by Firelight
⚠️ ULTRINIT some versions run, some don't. Use PGUSINIT instead.

AdLib

As a rule, AdLib emulation works on almost anything, except for programs that use AdLib for PCM out.

MPU-401

Status Name Notes
🟢 Monkey Island 2: LeChuck's Revenge
🟢 The Secret of Monkey Island
🟢 Silpheed Uses intelligent mode
🟢 Wing Commander Uses intelligent mode
🟢 Wing Commander II Uses intelligent mode
⚠️ Frederik Pohl's Gateway Uses intelligent mode w/ IRQ. Has issues transitioning between songs

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