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DTH Character Studio v0.87.0

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@polynaut polynaut released this 20 Aug 10:27
Immutable release. Only release title and notes can be modified.
2fedffc

What's changed

  • The Unreal project cards in the project footer now carry the same Utils wrench the Daz-scene and Houdini cards do, in place of their old install button. It opens a Utils drawer whose Install tab holds the list that used to be a modal — DTH content, the DTH Character Studio Runner, and every configured plugin build matching the project's engine version — as a full-height drawer with Install pinned to its bottom edge, so a long plugin list no longer scrolls the button out of reach. What is ticked for you has changed: it is now what the project is missing. Anything already installed and current starts unticked — tick it to install it again (a checked row still overwrites). The one exception is an installed-but-outdated DTH Character Studio Runner: the card's amber ⚠ says "re-install it", so the drawer offers that row like an absent one and marks it out of date. The card's amber ⚠ now covers both reasons a linked project still needs setting up — no DTH content yet, or an out-of-date Runner — and clicking it opens the drawer that fixes it. The wrench itself stays neutral, like every other card's.
  • Closing a dialog or drawer no longer pops the tooltip back up. Tooltips are swept away when an overlay opens (they render above it), but closing one hands focus back to the control that opened it — and a tooltip on focus shows with no delay, so it reappeared over the app under a mouse that had never moved. Focus now only shows a tooltip when the focus is the keyboard's: tab to an icon-only control and its description still appears immediately, while focus the app moved for you — an overlay closing, a click landing on a button — stays quiet. Hovering is unchanged.