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Added the Loop Factory language's lexical channel scopes, including function inheritance and channel-local GET quotas.
Added terminal execution refresh on installed-code changes, pattern replacement/removal, and redstone rising edges, while preserving ordinary reload continuation.
Added persistent recovery for buffered resources when an execution is refreshed or cancelled.
Added recipe-aware P1/P2 and O1/O2 references for factory patterns, with normal AE2 recipe target previews retained when factory code is absent or invalid.
Added complete syntax highlighting for factory and supported SFM code, including strings, resources, functions, operators, faces, recipe references, and // end-of-line comments; quoted slash text and existing comment forms remain supported.
Added code-area ID insertion from the carried GUI item: ordinary items use their own ID, and containers can insert their own ID or their visible contents.
Added optional JEI and EMI item/fluid drag insertion into the code editor.
Improved caret, selection, wrapping, and scrolling behavior so the visible editor range matches the actual source range.
Improved unloaded-chunk handling with resumable waits and explicit capability errors.
Improved large logistics with compressed batches, checked signed-64-bit quantities, independent job backpressure, and recoverable partial transfers.
Improved crafting services with persistent cyclic schedules, recipe-aware acyclic planning, container returns, byproducts, and safe fallback when a plan cannot be proven.
Added the complete Loop Storage Cell and portable-cell families with AE2-compatible upgrades and optional Create/Mekanism recipe integrations.