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ImmortalStorage 0.1.6

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@positer positer released this 14 Oct 16:14

[0.1.6]

English

  • Fixed the Spiritual Aura Guard virtual elytra conflicting with creative and realm flight: ability flight now ends a gliding state before the player moves, and the elytra can neither deploy nor boost while flying.
  • Added the Spirit Forging multiblock around a Miniature Immortal Ruin. Eight World Barrier blocks and twelve iron chains ring the core, a World Shard Miner sits below and a Treasure Basin above; forming it opens a 4x3 input to a single output, and reversing the core switches the same structure between two machines.
  • The Spirit Forging Compressor converts source resources into Immortal Yuan in whole batches and accepts datapack compression recipes; the Spirit Decompressor turns one input into up to twelve outputs with atomic multiple results. Both share the simulated-machine face panel, six-face transfer at 64 items per tick, direct Xianqiao output and three-state redstone control, and switching core polarity ejects their caches.
  • Ancient Jade documents the structure with a full projection and layer diagrams, and JEI and EMI list the compression and decompression production categories, so the multiblock can be built and used straight from the handbook.
  • New recipes: quartz slabs return 2 quartz while blocks, stairs and chiseled variants return 4; an amethyst block returns 4 amethyst shards; ores split into their stone and their drops, so coal ore gives cobblestone and 4 coal; and one amethyst block or inactive Nurturing Crystal Bedrock plus eight ImmortalPower activates its budding or active form. Compression accepts counted multiple materials, including overlapping tag ingredients, and consumes nothing when the output is blocked.
  • Added the missing Source Vein Manager and Xianqiao Redstone Interface crafting recipes with matching handbook pages, and hollow-frame blocks no longer hide neighbouring block faces.
  • Stages 6 and above gain constant Night Vision that renews before vanilla expiry and never shortens a stronger, longer or infinite external effect.
  • The Spirit Instrument and Immortal Artifact now locate resources: yellow outlines mark containers and loot, purple marks spawners and green marks archaeology, while a held Mine-mode artifact adds white ore outlines. Ore outlines follow a loot dictionary built from real loot tables at world load, so an off-hand drop or ore selects every variant of its source family.
  • Item and block rendering: non-source block items reuse their placed model, block state and world renderer in the inventory and in hand, and the Miniature Immortal Ruin draws opaquely with a depth-writing shell over a black-and-white polarity texture.
  • Realm time acceleration now guards repeated entity calls, honours acceleration-exclusion tags and isolates extra-tick failures; the obsolete time-flow keybinding was removed, and handbook layer order, preview centring and culling were corrected.
  • Updated the bilingual Ancient Jade handbook and localization text for every change above.

简体中文

  • 修复灵气护体虚拟鞘翅与创造飞行、仙窍飞行的冲突:主动飞行时在移动前结束虚拟滑翔,飞行中既不能展开也不能加速鞘翅。
  • 新增以迷你仙墟为核心的锻灵多方块:八块世界胎壁与十二条铁链环绕核心,下方为世界碎片开采器、上方为聚宝盆;成型后打开 4x3 输入到单输出的界面,反转核心即可在同一结构上切换两台机器。
  • 锻灵压缩机按整批把源资源兑换为仙元,支持数据包压缩配方;锻灵解压器把单输入拆为最多十二输出,多结果原子化提交。两者共用模拟机器六面面板、每 tick 64 件六面传输、仙窍直出与三态红石控件,切换核心极性会弹出各自缓存。
  • 古玉指导书提供完整结构投影与逐层分解,JEI 与 EMI 列出压缩与解压两类生产配方,照着手册即可搭建并使用。
  • 新增配方:石英半砖拆解为 2 个石英,整块、楼梯与凿刻变体为 4 个;一块紫水晶块拆解为 4 枚紫水晶碎片;原矿拆为石料与掉落物,例如煤矿石产出圆石与 4 个煤炭;一块紫水晶块或失活的蕴灵晶母岩加八枚仙元可激活为紫水晶芽床或蕴灵晶母岩。压缩支持计数多材料与重叠标签原料,输出被阻挡时不消耗材料。
  • 补全缺失的源方块管理器与仙窍红石接口合成配方,并加入对应指导书页面;中空框架不再隐藏相邻方块表面。
  • 六阶及以上新增常驻夜视:在原版到期前续期,且不会缩短来自其他来源的更强、更长或无限时长的效果。
  • 灵器与仙器新增资源定位:黄色框标记容器与战利品、紫色框标记刷怪笼、绿色框标记考古,手持挖掘模式仙器再加白色矿物框。矿物定位依据世界载入时由真实掉落表建立的词典,副手掉落物或原矿会选中同一来源族的全部变体。
  • 重做物品与方块渲染:非源方块物品在物品栏与手持时复用放置后的模型、方块状态与世界渲染器;迷你仙墟改为不透明绘制,以黑白极性纹理保持外壳深度写入。
  • 仙窍时间加速保护重复实体调用、遵守加速排除标签,并隔离额外 tick 的失败;移除废弃的时间流速快捷键,并修正指导书层序、预览居中和遮挡剔除。
  • 同步更新中英双语古玉指导书与本地化文本。