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After compiling the world, a warning has been added that you must first save the ZEN file, reload it, and only then start working with it
Now in the "Quick Access" tab you can create a vob named VOB_SPACER_CAMERA_START, to which the camera will be installed when loading the world (if the option is enabled)
Fixed a bug with checking the unique name of the vob
Added a check for spaces in the visual name (for the Error Report in the location)
Added a check for spaces in the vob name (for the Error Report in the location)
Added a check for spaces in the levelName field for the oCTriggerChangeLevel type vob (for the Error Report of the location)
**Fixed a bug where when changing the name of zCMover, its collision could be reset
The lighting radius is saved after exiting the game mode (relevant for dx7)
The "Alternative Control" mode has been restored (it was broken since version 1.23)**