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@postm1 postm1 released this 21 Mar 06:03
· 280 commits to master since this release
  1. Added check for Waypoint not connected to WP network (error search window)
  2. Added check for 2 zCVobLights located next to each other (to search for duplicates) (error search window)
  3. Added check for absence of dynamic collision for oCMob and all child objects (error search window)
  4. Added check for dynamic collision for zCVobLight (error search window)
  5. Added check for lightStatic TRUE for zCVobLight, which is outside the portal (error search window).Works only for OUTDOOR locations
  6. Found vobs in Search are now sorted by name (or visual)
  7. When creating decals (vobs with TGA texture), they are now assigned their original properties
  8. A new "Settings" tab has appeared for the PFX editor
  9. The PFX editor now has the ability to automatically move the effect in different modes (around the vertical axis, in a circle, forward-back)
  10. In the window for working with light, you can now set the settings for displaying zCVobLight spheres, you can also set up the output of their radius (text) and set up the color of the grid. Thanks to Jr for the code**
  11. When using dx11, external lighting now also works (numpad+- to change the radius of the lighting). Disabled by default. Set in Misc settings
  12. BBox for zCVobLight and PFX are now updated correctly
  13. The function of saving the vob mesh for export to a 3D editor is now available for Spacer in Gothic 1