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RustRoyale 1.3.0

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@potaetobag potaetobag released this 09 Jun 02:25
· 38 commits to main since this release
0d134bb
  • Switched all chat broadcasts to BroadcastLocalized(…) so each player sees messages in their own language
  • Fixed undefined globalMessage, endTokens, and message by declaring and populating them before use
  • Updated countdown and end-tournament code to build tokens (tokens/endTokens) and call Lang(…) then BroadcastLocalized and Discord with Lang(…, DefaultLanguage)
  • Refactored winner announcements and status commands to generate a single message = Lang(…) and pass it to SendTournamentMessage/SendPlayerMessage instead of using undefined variables
  • Ensured Discord webhooks always use the plugin’s default language via Lang(…, DefaultLanguage) so notifications aren’t mixed across player locales