A tool for automating editor functions for AnimSequences. Adds Scripted Actions for AnimSequence files and a modifiable AnimSeqToolsEditorBPLibrary to further extend these options.
Currently supports
- Automating Create Animation from Preview Mesh workflow
- Bake All Anim Sequences (Uses a preset root directory Content/DuplicateAnimations)
- Bake Targeted Anim Sequences (Uses Animation Sequence Factory UI)
- Bake All Anim Sequences To Directory (Uses Directory string passed in via the blueprint function)
Built for UE 5.2
