Add support for grouping by keys in song select for osu!mania#37285
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peppy merged 2 commits intoppy:masterfrom Apr 15, 2026
Merged
Add support for grouping by keys in song select for osu!mania#37285peppy merged 2 commits intoppy:masterfrom
peppy merged 2 commits intoppy:masterfrom
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See ppy#35207 Of note: - Supports both native beatmaps and converts - Supports key mods (changing key mods will trigger song select refilter when key count grouping is engaged) - The option to group by keys is only visible when mania ruleset is active - If the user selects key count grouping and then switches to another ruleset, song select will fall back to no grouping, but this change will not be written back to config. Only the user changing the grouping mode manually will reflect in config changes. This is done so that key grouping persists across ruleset changes, and this even survives game restarts.
peppy
approved these changes
Apr 15, 2026
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| // Ordering important - base call must run *after* the above bindings | ||
| // because the bindings set up `Items`, and the base call is responsible for calling `GenerateItemText()`. | ||
| base.LoadAsyncComplete(); |
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This puts me on the edge of my seat but sure.
peppy
approved these changes
Apr 15, 2026
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final.mov
Of note:
I've only done some light behaviour testing on this because this feature needs a lot of subjective shot calls and I don't want to commit too deep before I get a temperature check on the shot calls I made here.
In particular some performance profiling of 7de8f70 may be warranted.