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Hide red failing layer in ranked play#37503

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peppy merged 1 commit intoppy:masterfrom
smoogipoo:rp-hide-failing-layer
Apr 24, 2026
Merged

Hide red failing layer in ranked play#37503
peppy merged 1 commit intoppy:masterfrom
smoogipoo:rp-hide-failing-layer

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@smoogipoo
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In ranked play, scores are always counted regardless of whether they are a fail or a pass. Beyond that, there's also no concept of revival in multiplayer right now, so players are just stuck at 0 HP with a red overlay.

Not doing what ModNoFail does, which is to hide the healthbar altogether, because some user skins use the healthbar to skin a gameplay border.

AllowRestart = false,
AutomaticallySkipIntro = room.AutoSkip,
ShowLeaderboard = true,
ShowFailingOverlay = false
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So this is false because of there's no revival in multiplayer yet? And once revival is implemented it will be changed to showFailingOverlay because right now that function argument is unused???

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Whoops that's not intended.

@smoogipoo smoogipoo force-pushed the rp-hide-failing-layer branch from e62420b to 46b7b8f Compare April 24, 2026 09:11
@peppy peppy self-requested a review April 24, 2026 12:53
@peppy peppy merged commit 1b86ff1 into ppy:master Apr 24, 2026
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@peppy peppy deleted the rp-hide-failing-layer branch April 24, 2026 12:56
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3 participants