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SA RenderStack v3.1
Pre-migration baseline, frozen immediately before the ProperShaders render-state guard moved into the BridgeD3D9 layer.
Contents since v3.0.1
- Full-stack C++23 modernization.
- M1 optional thread scheduling.
- API1-7 sample projects.
- SIMD constant dedup.
- Bridge and DXVK export verification tooling.
- MSVC C++23 format-string compatibility fixes and
WIN32_LEAN_AND_MEANdedup.
Assets
Source only. No verified binary build of this tag is published — build from the tag with tools/build.ps1 -Component Bridge.
Note
This is the last revision in which the D3D9 layer does not contain the ProperShaders render-state guard. With FLA++ v1.10c3 the guard is owned by FLA++; with FLA++ v1.11 or later no side owns it until v3.2.