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v6.1.0

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@PrestonKnopp PrestonKnopp released this 02 Nov 16:12
· 10 commits to master since this release

What's Changed

  • Overhaul String Grammar and Enhance NodePath/StringName/GetNode Parsing by @asrrehel in #37
  • Ensure that inline comments at the end of a function body get parsed inside the function body by @NathanLovato in #41
  • Add support for the not in variant of the in operator by @NathanLovato in #44
  • Add line continuation marks as anonymous nodes in the scene tree by @NathanLovato in #47
  • Fix line continuation parsing, follow tree-sitter-python and make it a visible token by @NathanLovato in #48
  • Fix Go binding to include external scanner by @squarepear in #59
  • Support Godot 4.5 @abstract annotation by @TranquilMarmot in #38
  • Simplify comment and region parsing, fix comment indentation edge cases by @NathanLovato in #45
  • Allow declarations on the same line as class definitions, add grammar rules for class body by @NathanLovato in #58
  • Address parser errors with match statements, annotations, tool var, and type inference in function parameters by @NathanLovato in #54
  • build(deps-dev): bump tar-fs from 2.1.2 to 2.1.4 by @dependabot[bot] in #60
  • Add support for not followed by await expression by @NathanLovato in #64
  • Fix trailing comments after final statement in a function by @TranquilMarmot in #66
  • Fix de-dented comment breaking function parsing by @TranquilMarmot in #71
  • Don't consume comments and re-add special region handling by @TranquilMarmot in #73

New Contributors

Full Changelog: v6.0.0...v6.1.0