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1.0.11 – New controls, graphics options and HD texture packs
Recharged 1.0.11 adds new controller options, more graphics choices, HD texture packs, and robot team looks.
Controls
- Use a compatible PlayStation or Switch Pro controller’s gyro as a pointer, and bind stick directions as buttons.
- Gyro pointing moves at an even speed, and desktop controller reports now run at 200 Hz for smoother input.
- Configure stick dead zones and trigger press points per gamepad; bind the middle and side mouse buttons.
Graphics
- Choose FXAA, MSAA, or SSAA, and select which graphics card runs the game.
- On Windows, try DirectX 12 if Vulkan cannot start.
- Performance Mode reduces visual effects to lighten matches without changing gameplay.
- Record performance details, including the arena and settings, in the logs folder.
Gameplay and texture packs
- Robot Goalies gives both goalies a robot appearance. Super Team (Work in Progress) can give the home team, away team, or both teams robot players. These are visual changes; Super Team requires a Super Mario Strikers (GameCube) disc image.
- Load Dolphin HD texture packs from folders or ZIP files. Manage packs in the launcher’s table or drop them onto it to add them. Away-kit images are recoloured for Mirror matches so the teams remain distinct with replacement textures.
Other updates
- Discord Rich Presence can show the current menu or match.
- The launcher can reopen when the game closes and return to the foreground on Windows.
- Game images with a modified
main.dol, including Wiimmfi-patched images, are accepted. - HUD placeholder panels no longer show while sliding out.
Full Changelog: v1.0.10...v1.0.11
New here? Download the package for your system below, unpack it into a folder of its own and start recharged (Recharged.app on macOS). You need your own Mario Strikers Charged disc image (USA R4QE01 revision 1, or Europe R4QP01 revision 1 or 2; ISO or RVZ); no game files are included. Guides: install, Steam Deck, troubleshooting.