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Description
From @Leiyufazhuangjia on September 22, 2018 5:25
Nature of issue?
- Found a bug
- Existing feature enhancement
- New feature request
Most appropriate sub-area of p5.js?
- Color
- Core/Environment/Rendering
- Data
- Events
- Image
- IO
- Math
- Typography
- Utilities
- WebGL
- Other (specify if possible)
Which platform were you using when you encountered this?
- Mobile/Tablet (touch devices)
- [x ] Desktop/Laptop
- Others (specify if possible)
Details about the bug:
- p5.js version: https://editor.p5js.org/web editor
- Web browser and version: chrome://69.0.3497.100
- Operating System: Windows
- Steps to reproduce this:
//I'm trying to write the Snake game,and use the UP,DOWN,LEFT,RIGHT_ARROW to control the direction
//No matter how i press the keybord it doesn't work, and without any feedback.
function setup() {
createCanvas(600, 600);
snake = new Snake();
}
function draw() {
background(50);
snake.show();
snake.update();
print(snake.yspeed);
}
function keyPressed() {
if (keyCode === UP_ARROW) {
snake.dir(0, 1);
} else if (keyCode === DOWN_ARROW) {
snake.dir(0, -1);
} else if (keyCode === LEFT_ARROW) {
snake.dir(-1, 0);
} else if (keyCode === RIGHT_ARROW) {
snake.dir(1, 0);
}
}
function Snake() {
this.x = 0;
this.y = 0;
this.xspeed = 1;
this.yspeed = 0;
this.update = function() {
this.x = this.x + this.xspeed;
this.y = this.y + this.yspeed;
}
this.dir = function(_x, _y) {
this.xspeed = _x;
this.yspeed = _y;
}
this.show = function() {
fill(255);
rect(this.x, this.y, 10, 10);
}
}
//Even when i run the official example.
var fillVal = 126;
function draw() {
fill(fillVal);
rect(25, 25, 50, 50);
}
function keyPressed() {
if (keyCode === UP_ARROW) {
fillVal = 255;
} else if (keyCode === DOWN_ARROW) {
fillVal = 0;
}
return false; // prevent default
}
//This only works when i came to the reference page.However ,when play it in the web editor it doesn't work. i fell really confused.
Feature enhancement details:
New feature details:
Copied from original issue: processing/p5.js#3231