Version 3.1.4
Version: 3.1.4
Date: 2025-02-03
Changes:
- Reduced wood produced from the sap extraction recipe to make it less appealing as a normal recipe for new players
- Buffed the sap received from sap extraction
- Slowed down sap extraction by 50%
- Reduced circuit cost of Yaedol Culture MK 01 from 100 -> 25
- Halved circuit cost of Yaedol Codex
- Reduced tinned cable cost of Cadaveric Arum Codex from 20 -> 5
- Reduced lamp cost of Cadaveric Arum Codex from 5 -> 2
- Moved check valve from Fluid handling to Assembly
- Moved Fawogae - Stage 2 to early Logistic science
- Moved Cadaveric Arum - Stage 2 to Logistic science
- Moved Yaedols - Stage 2 to late Logistic science, behind cobalt processing
- Moved Yaedol upgrade to Logistic science
- Moved Fawogae upgrade to Logistic science
- Changed Special Fungal Substrate to Improved Fungal Substrate in Yaedol Mk02 uplifting and associated basic Yaedol recipe
Bugfixes:
- Fixed Atomizer MK 00 having fluidboxes that don't line up with MK 01+ variants
- Fixed Bhoddos Uranium Phytomining recipes not existing
- Fixed certain Fish TURD recipes having incorrect outputs compared to the base recipe
- Fixed certain Cadaveric Arum TURD recipes having incorrect outputs and timing compared to the base recipe
- Reduced science cost of Fawogae Stage 1 to be in line with its placement in the tech tree
- Fixed an issue where multiple techs did not require Lamp
- Fixed a crash where coal is an invalid autoplace setting
- Fixed a crash where Automation Science Pack unit.time was nil (even though it was a trigger tech)
- Fixed a crash where Early Molecular Decohesion unit.time was nil (even though it was a trigger tech)