Important
This repository does not include, distribute, or provide access to any game assets. It only contains the source code to build the recompilation. You must own a legitimate copy of Condemned 2: Bloodshot and extract the required assets from it.
Caution
This project is a work-in-progress, and while it is in playable state, you might experience bugs and crashes!
This is a static recompilation of Condemned 2: Bloodshot (Xbox 360) for Native PC built through RexGlue-SDK.
- Using extract-xiso or xdvdfs, extract all game files from your legally owned copy of Condemned 2: Bloodshot.
- In the same folder as "condemned2recomp.exe", create a new folder named "Assets".
- Place extracted game files into the "Assets" folder.
- (Optional) Configure your graphic settings by modifying "condemned2recomp.toml".
- Run "condemned2recomp.exe" to start Condemned 2: Bloodshot.
Keyboard & mouse support is still work-in-progress! Currently, it is recommended to use a gamepad to play.
| Action | Key |
|---|---|
| Movement | W A S D |
| Use | E |
| Swing Left / Aim | LMB |
| Swing Right / Shoot | RMB |
| Kick | Space |
| Reload | R |
| Sprint | Shift |
| Flashlight | F |
| Check | H |
| Pause | Esc |
| Settings | F4 |
| Console | ` |
- ReXGlue SDK
- Visual Studio 2022 Community Edition with the Desktop development with C++ workload
- CMake 3.25+
- LLVM/Clang 20+
- Ninja
git clone --recursive https://github.com/psxrestore/Condemned2Recomp.git
cd Condemned2Recomp
cmake --preset win-amd64-release
cmake --build --preset win-amd64-release --target condemned2recomp_codegen
cmake --build --preset win-amd64-release
cd Condemned2Recomp
cmake --preset linux-amd64-release
cmake --build --preset linux-amd64-release --target condemned2recomp_codegen
cmake --build --preset linux-amd64-release