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This repository was archived by the owner on Jul 22, 2021. It is now read-only.
Now that I have a basic rectangular grid working with a way to switch between sketches, now we can start designing behaviors for strategy game units.
@KarishmaChanglani Obviously we first need to discuss what behaviors we want for our strategy game, but then you're free to design examples as you see fit. Extend EntityBase to create custom units with different behaviors, and extend SketchMode to make your examples like I do in example1.py and example2.py You can update the main sketch (GridInterface.pyde) to add your examples to the list as needed.
Later we can decide if we want the examples I made or not, they're not that great.
Now that I have a basic rectangular grid working with a way to switch between sketches, now we can start designing behaviors for strategy game units.
@KarishmaChanglani Obviously we first need to discuss what behaviors we want for our strategy game, but then you're free to design examples as you see fit. Extend
EntityBaseto create custom units with different behaviors, and extendSketchModeto make your examples like I do inexample1.pyandexample2.pyYou can update the main sketch (GridInterface.pyde) to add your examples to the list as needed.Later we can decide if we want the examples I made or not, they're not that great.