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console types
github-actions[bot] edited this page Oct 11, 2026
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Console selection is alias-only (case-insensitive). The alias registry lives in the
VideoGameFileSystemParser
library and is the single source of truth — the UI dropdown and the /s:<alias> command-line
flag both resolve aliases through it.
-
PlayStation discs — try
psautofirst; it auto-detects PS1/PS2/PS3/PSP layouts. Useps1,ps2,ps3orpspwhen you know the platform. -
Generic data discs —
iso9660(with Joliet/Rock Ridge support) is the safe default. -
Emulators expecting a plain ISO —
isoraw2048orisoraw2352expose the whole image as a singleimage.isofile (recommended for xemu and RPCS3). -
Emulators or burning tools expecting CUE/BIN — use one of the
cue*modes; they generate a virtual.cuesheet plus.bin/.isodata and optional per-track.wavfiles. -
Not sure at all? Try the platform-specific alias; if parsing fails, fall back to
iso9660. The parser's error message is shown in the log pane.
| Console / Format | CLI Alias | Filesystem | Notes |
|---|---|---|---|
| 3DO | 3do |
OperaFS | Block-based directory chain, ISO 9660 fallback |
| Amiga CD | amigacd |
ISO 9660 | |
| Amiga CD32 | amigacd32 |
ISO 9660 | |
| Amiga CDTV | amigacdtv |
ISO 9660 | |
| CD-i | cdi |
Green Book | Interleaved stream support, Path Table |
| CUE/BIN RAW 2048 | cuebin2048 |
Virtual | CUE + BIN at 2048 bytes/sector |
| CUE/BIN RAW 2352 | cuebin2352 |
Virtual | CUE + BIN at 2352 bytes/sector |
| CUE/BIN/WAV RAW 2048 | cuebinwav2048 |
Virtual | CUE + BIN + WAV audio tracks (2048-byte data) |
| CUE/BIN/WAV RAW 2352 | cuebinwav2352 |
Virtual | CUE + BIN + WAV audio tracks (2352-byte data) |
| CUE/ISO RAW 2048 | cueiso2048 |
Virtual | CUE sheet + ISO at 2048 bytes/sector |
| CUE/ISO RAW 2352 | cueiso2352 |
Virtual | CUE sheet + ISO at 2352 bytes/sector |
| CUE/ISO/WAV RAW 2048 | cueisowav2048 |
Virtual | CUE + ISO + WAV audio tracks (2048-byte data) |
| CUE/ISO/WAV RAW 2352 | cueisowav2352 |
Virtual | CUE + ISO + WAV audio tracks (2352-byte data) |
| FM Towns | fmtowns |
ISO 9660 | |
| ISO 9660 | iso9660 |
ISO 9660 / High Sierra | Joliet/UTF-16BE, SUSP/Rock Ridge |
| ISO RAW 2048 | isoraw2048 |
Raw sectors | Entire CHD as single image.iso (2048-byte units) |
| ISO RAW 2352 | isoraw2352 |
Raw sectors | Entire CHD as single image.iso (2352-byte units) |
| Neo Geo CD | neogeocd |
ISO 9660 | |
| Nuon | nuon |
UDF → ISO 9660 fallback | VM Labs Nuon DVD |
| PC Engine CD | pcengine |
ISO 9660 | Boot signature scan, fallback raw track files |
| PC-98 | pc98 |
ISO 9660 | |
| PC-FX | pcfx |
PC-FX ISO | Dedicated byte-offset VD scanner |
| Pico | pico |
ISO 9660 | Sega Pico |
| Pippin | pippin |
HFS → HFS+ → UDF → ISO | Apple Bandai Pippin |
| PlayStation (Auto) | psauto |
ISO 9660 | Auto-detect PS1/PS2/PS3/PSP |
| PS1 | ps1 |
ISO 9660 | Track-level parsing, aggressive PVD scan |
| PS2 | ps2 |
ISO 9660 | CD/DVD auto-detection |
| PS3 | ps3 |
UDF → ISO 9660 fallback | Multi-extent large file support |
| PS3 ISO RAW 2352 | isoraw2352 |
Virtual ISO passthrough | Single image.iso for RPCS3 |
| PSP | psp |
ISO 9660 | UMD image support |
| Sega Dreamcast | segadreamcast |
ISO 9660 | GD-ROM offset search (-45000, -150, 0, etc.) |
| Sega Genesis | segagenesis |
ISO 9660 | |
| Sega Saturn | segasaturn |
ISO 9660 | |
| X68000 | x68000 |
ISO 9660 → UDF fallback | |
| Xbox | xbox |
XDVDFS | Binary tree directory structure |
| Xbox 360 | xbox360 |
XDVDFS | XGD2/XGD3 offset detection |
| Xbox ISO RAW 2352 | isoraw2352 |
Virtual ISO passthrough | Single image.iso for xemu |
isoraw2048andisoraw2352are generic passthrough modes; they are also the recommended choice for emulators that expect a plain ISO (xemu, RPCS3).
-
Command Line —
/s:<alias>usage and examples - How It Works — sector mapping and file system parsing
- Troubleshooting — parse failures and empty listings