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v0.1.6

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@pwilkin pwilkin released this 11 Jul 09:57
· 104 commits to main since this release
  • xatlas UV unwrap is now the default texture pass (unique chart space per face; +~50s on a res-1024 cascade mesh)
  • box projection (--box-uv / "uv":"box"): occlusion-aware bucket assignment, second-layer charts for hidden faces, depth-tested rasterization — large texture-bleed reduction at unchanged speed
  • trellis-server: per-request "uv" field (xatlas|box)
  • fix: Vulkan workgroup-count crash in the res-1024 cascade (per-voxel linears now chunked; affected GPUs with 65535 grid limits, e.g. RDNA iGPUs)
  • ci: ROCm builds now target popular consumer ISAs (RDNA2/3/3.5/4, incl. gfx1150)