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GUI: UIManger needs a camera #2162

@einarf

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@einarf

The UIManager must have its own camera instance. This used to be the case before the camera changes. Use 2.6 as a reference add back the UIManager.camera member. This can also be set by the user if they want. The UI will use this camera to transform mouse positions.

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guiRelated to arcade GUI (sub module arcade.gui)

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