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DXVK-Sarek v1.10.8 Released

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@pythonlover02 pythonlover02 released this 12 Mar 22:39

Unofficial DXVK 1.10.x Build:

This is not an "official" build created by doitsujin/ドイツ人 (Philip Rebohle), the developer of DXVK.
Instead, it is an unofficial build designed to assist users still relying on the 1.10.x releases by backporting per game configurations and fixes.
It will later be integrated into my custom Proton version designed for low end PCs: Proton-Sarek.

Credits:

Full credit goes to doitsujin/ドイツ人 (Philip Rebohle) and everyone that have worked on the dxvk project. You can find the original DXVK repository here: dxvk.

Contributors:

Changelog:

  • [d3d8] Backport d3d8 fixes from dxvk (#8)
  • [d3d8] Backport dref scaling and other minor fixes (#11)
  • [util] fix config for Styx: Shards of Darkness
  • [util] Backport config for CivCity: Rome

Slowing Down the Projects:

First, a big thank you to WinterSnowfall for your help and dedication to this project.

I want to inform everyone that I will be slowing down the development pace for both DXVK-Sarek and Proton-Sarek. Both projects will continue to be supported; I am not stepping down. However, due to personal commitments, including another year of university, family responsibilities, work, and a game currently in development, the development pace will be slower. This means fewer releases for DXVK-Sarek and fewer new features for Proton-Sarek.

Thanks for reading and GLHF.

Release: