[BugFix] Seed batched native MuJoCo workers distinctly - #4208
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MujocoEnv(num_envs=N, seed=s, backend="mujoco") built every SerialEnv or ParallelEnv worker from the same kwargs, so all workers shared one RNG stream and drew identical reset noise (and, for subclasses, identical commands). Derive one seed per worker with torchrl._utils.seed_generator, the chain EnvBase.set_seed uses across a batch, and pass it through create_env_kwargs, so each worker gets its own seed while a given seed stays reproducible. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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Description
MujocoEnv(num_envs=N, seed=s, backend="mujoco")builds one worker per env through_MujocoMetafrom the same kwargs, so everySerialEnv/ParallelEnvworker was seeded withsand replayed the same reset noise (and, forMicroDuckEnv, the same velocity command at every reset). Each worker now receives its own seed throughcreate_env_kwargs, derived from the requested seed withtorchrl._utils.seed_generator(the same chainEnvBase.set_seedwalks across a batch), so the batch stays reproducible for a given seed and a laterset_seedproduces the same assignment.seed=Nonewas unaffected.Found while writing the
MicroDuckTaskdocstring example in #4204: four envs built withseed=0all drew the same command.Types of changes
Checklist
Validation
test_native_batched_workers_draw_distinct_reset_noise(serial and parallel) asserts that two workers built from one seed reset to different observations and that two envs built from the same seed reset identically; it fails onmainand passes with the fix.🤖 Generated with Claude Code