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It looks like the input mesh contains several parts and isn't a single piece. Additionally, the part contains several self-intersections that can't be repaired automatically with pymeshfix. I'd try outputting or generating the mesh as a single object.

Also, when debugging, you should use mesh.Plot() in order to visualize the mesh after repairing it to see what changed in each step. pymeshfix removed all but one of the four isolated components, which is why only a quarter of the points remained after the "repair".

Z-buffer is implemented in VTK.

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Answer selected by tkoyama010
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Converted from issue

This discussion was converted from issue #1452 on June 26, 2021 23:04.