Releases: qorm/platform
Release list
v0.9.7
Full changelog: v0.9.6...v0.9.7
v0.9.6
v0.9.5
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feat: add qorm test thresholds and mario walk coverage
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feat: cover list aliases, route guards, and tetris in qorm test
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feat: add todo list-row tests and computed state_equals paths
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feat: expand qorm test component materialization and gate on loader errors
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feat: close v0.9.4 agent-verification gaps
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fix: fetch only origin/main during release preflight
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docs: note release preflight fetch fix in Unreleased
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docs: plan v0.9.5 and add mario jump threshold test
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docs: mark sixth-round example tests complete
Full changelog: v0.9.4...v0.9.5
v0.9.4
- feat: agent policy, capability gate, responsive breakpoints, and partial render
Full changelog: v0.9.3...v0.9.4
v0.9.3
- docs: add unreleased changelog for v0.9.3
- docs: record v0.9.2 release (tag, binaries, site deploy)
Full changelog: v0.9.2...v0.9.3
v0.9.2
v0.8.11
- feat(canvas): tilemap, board camera, and Mario NES 1-1
Full changelog: v0.8.10...v0.8.11
v0.8.10
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feat(canvas): game motion toolkit, sprite style, and game fidelity
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feat(canvas): clip-path, layerCache, and canvas-fx demo coverage
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feat(examples): canvas-fx showcase with headless e2e tests
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feat(canvas): scroll-snap and edge mask fade
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feat(canvas): text decoration/transform, outline, conic-gradient, lineClamp
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feat(canvas): full filter stack, blend modes, dirty regions, FLIP motion
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feat(canvas): CSS filter stack, Gaussian blur, overflow clip
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feat(canvas): filter blur layer, inset shadow, pos transitions
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feat(canvas): text stroke/shadow, spring transitions, ops fingerprint skip
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feat(canvas): inverse-space rotated RRect + multiline ellipsis
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feat(canvas): shadow X, radial gradients, frost blur, text ellipsis
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docs: changelog unreleased canvas render quality
Full changelog: v0.8.9...v0.8.10
v0.8.9
v0.8.8
Full Changelog: v0.8.0...v0.8.8
Full Changelog: v0.8.0...v0.8.8