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Market & Fan Interest Calculator

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@quarterback quarterback released this 18 Feb 01:58
· 157 commits to main since this release
8caadcd

New Features

Fan Interest & Loyalty Calculator (New Tool!)

  • Calculate realistic fan interest changes based on team performance, market size, and fan loyalty.
  • Includes win percentage impact over the last 5 seasons.
  • Postseason success factors in properly – multiple championships, division titles, and playoff appearances now contribute cumulatively.
  • Expansion & relocation boosts added, giving a 2-3 year stability window for new teams.
  • Market size influence helps larger markets retain interest better, while small markets suffer sharper declines after bad seasons.
  • Dynamic variability added to prevent static outcomes – even similar win profiles can yield different results.
  • Fan loyalty is now recalculated based on long-term consistency instead of being a fixed number.

Market Size Calculator Updates

  • The market size system now scales from 1-20 (matching OOTP’s in-game system).
  • City data expanded to include historical market shifts based on different eras (1950, 1980, 2025).
  • More cities added, making it easier to estimate market size for custom leagues.

Improvements & Fixes

  • Improved UI/UX with more intuitive layout for inputs & results.
  • Better handling of extreme cases (e.g., teams with multiple consecutive 100-loss seasons vs. dynasties).
  • More realistic postseason weighting – a single playoff appearance isn’t equal to sustained success.
  • Corrected calculations for multi-year title wins (previously only applied one title bonus).
  • Minor tweaks to Solo DFS & DFS AI mode for smoother performance.

What’s Next?

  • Historical trend tracking: Let users input multiple years and get a projected fan interest curve.
  • League-wide market simulator: Predict long-term franchise viability across markets.
  • Expansion draft assistant: Help users determine realistic player pools for expansion teams.

The Roto Fantasy Mod I originally tried to work has been deprecated as of v. 1.5, it wasn't working how I intended and the new models work far more immersively.