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LuaCraft V0.1 INITIAL RELEASE

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@quentin452 quentin452 released this 22 Feb 21:28
· 565 commits to main since this release

This version is compatible with LOVE2D 11.5, 11.5experiment1, and probably newer versions. We recommend using 11.5experiment1 for better performance.

NEW FEATURES/IMPROVEMENTS:

Added various menus.
Introduced primary settings.
Included an FPS counter in the game HUD.
Dynamically resized background images based on the resolution.
Optimized the G3D library.
In GameScene:draw, now using chunk:draw() ensures that only chunks within the render distance are rendered, instead of randomly destroying chunks.
Reduced redundant checks in GameScene:requestRemesh.

NEW LIBRARIES ADDED:

G3D
G3D Voxel Engine
Jprof
Profi

NEW FIXES:

[Fixed the ability to see-through polygons](https://github.com/quentin452/LuaCraft/commit/246ac90935ce0223a10553cee8b58edd9ec72136) and various other issues.

OTHER CHANGES:

Code formatted using Stylua.
Added TODOs for Chunk Saving.

REMOVED FEATURES:

None