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Description
This is a collection of pseudo random number generators (PRNGs). While Common Lisp does provide a RANDOM function, it does not allow the user to pass an explicit SEED, nor to portably exchange the random state between implementations. This can be a headache in cases like games, where a controlled seeding process can be very useful.
Author: Nicolas Hafner
Source: https://github.com/Shinmera/random-state.git
Documentation: https://shinmera.github.io/random-state/