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River Fishing 0.2.0 — Forge + Fabric

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@qwazar14 qwazar14 released this 08 Jul 14:32
· 1 commit to multiloader-migration since this release

River Fishing 0.2.0 — Multi-loader (Forge + Fabric)

The first release that runs on both Forge and Fabric for Minecraft 1.20.1, built on the Architectury toolchain. Verified booting to the title screen on both loaders.

Highlights

  • Fabric support. The whole mod was split into common / forge / fabric modules; all registries, events, networking, menus, block-entity sync, the fisherman villager (POI + profession) and the client renderers now run on both loaders.
  • New fish — Grass Carp (Белый амур). A hard-fighting weed-eater with a dedicated relentless fight pattern: powerful near-constant runs that stay strong to the net, long "torpedo" runs, and a surface-breaking splash/leap on every run. Full profile, journal art, villager trade, cutting recipe and advancement.
  • Journal illustrations for every species, and a roomier journal panel.

Fixes in this release

  • Forge: rod & fish item icons now render (BEWLR mixin config was not being applied).
  • Fabric: aquarium/ice-hole glass renders translucent; villagers now take the fisherman profession (POI block-states are mapped on Fabric too).
  • Fish weight units are localized (kg/g ↔ кг/г); mormyshka is now an artificial lure; the journal keeps your tab after unlocking a skill.
  • Mod icon added.

Downloads

  • Forge: riverfishing-forge-0.2.0.jar
  • Fabric: riverfishing-fabric-0.2.0.jar (requires Fabric API)

Both need Minecraft 1.20.1 + Architectury API. JEI is supported on Forge.