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v1.7.0

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@rabbitcannon rabbitcannon released this 15 Aug 00:09
· 1 commit to main since this release
59ee017

Added

5 new tools covering the talking-animation family and character portraits (84 → 89), closing the last gaps against the v2 OpenAPI spec:

  • vocal_animation + get_vocal_animation_job — generate the mouth-position ("viseme") set for a portrait or saved character. The only talking-animation step that costs generations; results stream in while the job runs.
  • talking_gif — turn a line of text into an animated GIF of the character speaking it (free; re-orders visemes already produced).
  • lip_sync — frame-by-frame mouth plan for driving lips in a game engine (free, nothing rendered).
  • set_character_portrait — attach a bust portrait to a saved character (free), the starting frame vocal_animation generates from.

Changed

  • README tool tables gained a Talking Animation section; tool count now reads 89.