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Added Scene Composer to generate basic GUI's with a visual editor.
Added submenu controls in dialogs to clean up interface.
Added duplicate option for Tinted and Tiled Drawables.
Cleaned up Drawables Dialog. Popups for Drawable settings and labels describing what type of Drawable it is.
Drawables can be hidden in the Drawables dialog to prevent them from being shown with the default filter. They can be unhidden by deactivating the filter and deselcting "hidden".
Drawables filter is persisted between every use. Remember to click the filter button and choose "reset" to disable the filter.
When selecting a Drawable for a property, the currently selected Drawable is highlighted in the dialog.
Textures associated with Bitmap Fonts are now viewable in the Drawables Dialog to help reduce confusion from overwriting with another Drawable. Enable via the Drawables filter.
Background color is automatically set in FreeTypeFont dialog.
Red marquees make it more obvious that required values are missing in various dialogs.
Preview background color is saved with the project for convenience.
Running on Mac OSX no longer requires start with -XstartOnFirstThread option.
Fixed being unable to choose "Open" or "Save As" after accessing a demo project on Mac.
Fixed crash when adding a custom placeholder drawable to a project that is set to keep resources relative.
Fixed Tenpatch dialog not displaying correct region in preview when removing all animation frames.
Fixed crash with FreeTypeFonts when they are missing from the project.
Default maximum for ProgressBar previews is 10 instead of 100.
Corrected terminology in 9patch editor.
Fixed crash when typing "[]" into text fields.
Fixed exporting with Simple Names breaking TenPatchDrawables.
Fixed importing Skin with multiple refrences to the same TTF file failing.
Set "NO_MAXIMUM" on FreeTypeFontGenerators to allow FreeType fonts of any size.
Updated to Gradle 6.4.1. Building Skin Composer project with JDK 14 suggested. Running Skin Composer JAR requires JRE 11 or later.