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Computer-Design-Prototyping
Computer-Design-Prototyping PublicComputer Prototyping project where I designed and implemented a dual-core 5-stage pipelined processor with an L-1 cache hierarchy and an MSI cache coherence protocol which ran on the MIPS ISA.
SystemVerilog
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Optimizing-Compilers
Optimizing-Compilers PublicCompilers class where I created and optimized a compiler in C++ using a flex and bison generator.
C++
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Simple-Neural-Network-Accelerator
Simple-Neural-Network-Accelerator PublicProject where we conceptualized and designed a simple neural network accelerator, loosely based on the Eyeriss architecture, to accelerate the inference on a database of 10000 images. The trained m…
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Map-Reduce-Multi-Threaded
Map-Reduce-Multi-Threaded PublicA Map Reduce algorithm written in C++ that makes use of OpenMP and MPI libraries to massively speedup execution. The algorithm was used to count all occurrences of each word in a directory of files.
C++ 1
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Parallel_Computer_Architectures
Parallel_Computer_Architectures PublicParallel Computer Architecture project at Purdue where I implemented Last-Touch Prediction, a self-invalidation scheme, to a MESI cache/directory coherence protocol in gem5. A 10% average improveme…
C++ 1
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gpgpu-sim_distribution
gpgpu-sim_distribution PublicForked from gpgpu-sim/gpgpu-sim_distribution
GPGPU-Sim provides a detailed simulation model of a contemporary GPU running CUDA and/or OpenCL workloads and now includes an integrated (and validated) energy model, GPUWattch.
C++
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